view C++/Lua/LuaSocket.cpp @ 191:5f75779cc7eb

Deprecate C
author David Demelier <markand@malikania.fr>
date Wed, 27 Nov 2013 10:53:20 +0100
parents 73146c7c763f
children 1c2788f9f55f
line wrap: on
line source

/*
 * LuaSocket.cpp -- portable Lua socket wrappers
 *
 * Copyright (c) 2013, David Demelier <markand@malikania.fr>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#define SC_TYPE			"Socket"
#define ADDR_TYPE		"SocketAddress"

#define GET_SC(L, idx)		*static_cast<Socket **>(luaL_checkudata(L, idx, SC_TYPE))
#define GET_ADDR(L, idx)	*static_cast<SocketAddress **>(luaL_checkudata(L, idx, ADDR_TYPE))

#include <cstring>
#include <cerrno>

#include "LuaSocket.h"

#include "Socket.h"

static int l_new(lua_State *L)
{
	int domain	= luaL_checkinteger(L, 1);
	int type	= luaL_checkinteger(L, 2);
	int protocol	= 0;
	Socket *s, **ptr;

	if (lua_gettop(L) >= 3)
		protocol = luaL_checkinteger(L, 3);

	try
	{
		s = new Socket(domain, type, protocol);
	}
	catch (SocketError error)
	{
		lua_pushnil(L);
		lua_pushstring(L, error.what());

		return 2;
	}

	ptr = static_cast<Socket **>(lua_newuserdata(L, sizeof (void *)));
	*ptr = s;
	luaL_setmetatable(L, SC_TYPE);

	return 1;
}

static int l_blockMode(lua_State *L)
{
	Socket *s	= GET_SC(L, 1);
	bool mode	= lua_toboolean(L, 2);

	s->blockMode(mode);
	
	return 0;
}

static int l_bind(lua_State *L)
{
	Socket *s	= GET_SC(L, 1);
	SocketAddress *a = GET_ADDR(L, 2);

	try
	{
		s->bind(*a);
	}
	catch (SocketError error)
	{
		lua_pushboolean(L, false);
		lua_pushstring(L, error.what());

		return 2;
	}

	lua_pushboolean(L, true);

	return 1;
}

static int l_connect(lua_State *L)
{
	Socket *s	= GET_SC(L, 1);
	SocketAddress *a = GET_ADDR(L, 2);

	try
	{
		s->connect(*a);
	}
	catch (SocketError error)
	{
		lua_pushboolean(L, false);
		lua_pushstring(L, error.what());

		return 2;
	}

	lua_pushboolean(L, true);

	return 1;
}

static int l_accept(lua_State *L)
{
	Socket *s = GET_SC(L, 1);
	Socket *c, **ptr;

	try
	{
		c = new Socket(s->accept());
	}
	catch (SocketError error)
	{
		lua_pushboolean(L, false);
		lua_pushstring(L, error.what());

		return 2;
	}

	ptr = static_cast<Socket **>(lua_newuserdata(L, sizeof (void *)));
	*ptr = c;
	luaL_setmetatable(L, ADDR_TYPE);

	return 1;
}

static int l_listen(lua_State *L)
{
	Socket *s	= GET_SC(L, 1);
	int max		= luaL_checkinteger(L, 2);

	try
	{
		s->listen(max);
	}
	catch (SocketError error)
	{
		lua_pushboolean(L, false);
		lua_pushstring(L, error.what());

		return 2;
	}

	lua_pushboolean(L, true);

	return 1;
}

static int l_recv(lua_State *L)
{
	Socket *s	= GET_SC(L, 1);
	unsigned len	= luaL_checkinteger(L, 2);
	char *data;

	if ((data = (char *)malloc(len)) == NULL)
	{
		lua_pushnil(L);
		lua_pushstring(L, )
	}


}

static const luaL_Reg functions[] = {
	{ "new",			l_new		},
	{ nullptr,			nullptr		}
};

static const luaL_Reg methods[] = {
	{ "blockMode",			l_blockMode	},
	{ "bind",			l_bind		},
	{ "connect",			l_connect	},
	{ nullptr,			nullptr		}
};

extern "C" int luaopen_socket(lua_State *L)
{

	return 1;
}