Mercurial > code
view C++/SocketAddress.h @ 304:bae4af872cde
MFS
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sat, 15 Nov 2014 13:19:30 +0100 |
parents | c019f194475a |
children | cba77da58496 |
line wrap: on
line source
/* * SocketAddress.h -- socket addresses management * * Copyright (c) 2013, 2014 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef _SOCKET_ADDRESS_H_ #define _SOCKET_ADDRESS_H_ #include <string> #if defined(_WIN32) # include <Winsock2.h> # include <Ws2tcpip.h> #else # include <sys/socket.h> #endif /** * @class SocketAddress * @brief base class for socket addresses * * This class is mostly used to bind, connect or getting information * on socket clients. * * @see Internet * @see Unix */ class SocketAddress { protected: sockaddr_storage m_addr; socklen_t m_addrlen; public: /** * Default constructor. */ SocketAddress(); /** * Constructor with address and size. * * @param addr the address * @param length the address length */ SocketAddress(const sockaddr_storage &addr, socklen_t length); /** * Default destructor. */ virtual ~SocketAddress() = default; /** * Get the address length * * @return the length */ socklen_t length() const; /** * Get the address. * * @return the address */ const sockaddr_storage &address() const; /** * Compare the addresses. The check is lexicographical. * * @param s1 the first address * @param s2 the second address * @return true if s1 is less than s2 */ friend bool operator<(const SocketAddress &s1, const SocketAddress &s2); /** * Compare the addresses. * * @param s1 the first address * @param s2 the second address * @return true if s1 == s2 */ friend bool operator==(const SocketAddress &s1, const SocketAddress &s2); }; namespace address { /** * @class Internet * @brief internet protocol connect class * * Create a connect address for internet protocol, * using getaddrinfo(3). */ class Internet : public SocketAddress { public: /** * Create an IPv4 or IPV6 end point. * * @param host the hostname * @param port the port * @param family AF_INET, AF_INET6, ... * @throw SocketError on error */ Internet(const std::string &host, unsigned port, int family); }; #if !defined(_WIN32) /** * @class Unix * @brief unix family sockets * * Create an address to a specific path. Only available on Unix. */ class Unix : public SocketAddress { public: /** * Construct an address to a path. * * @param path the path * @param rm remove the file before (default: false) */ Unix(const std::string &path, bool rm = false); }; #endif // ! !_WIN32 } // !address #endif // !_SOCKET_ADDRESS_H_