0
|
1 /* |
|
2 * main.cpp -- main server executable file |
|
3 * |
|
4 * Copyright (c) 2013-2016 Malikania Authors |
|
5 * |
|
6 * Permission to use, copy, modify, and/or distribute this software for any |
|
7 * purpose with or without fee is hereby granted, provided that the above |
|
8 * copyright notice and this permission notice appear in all copies. |
|
9 * |
|
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
|
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF |
|
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR |
|
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
|
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN |
|
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF |
|
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
|
17 */ |
|
18 |
|
19 #include <iostream> |
|
20 |
|
21 #include <malikania/Game.h> |
|
22 #include <malikania/ResourcesLocator.h> |
|
23 #include <malikania/ResourcesLoader.h> |
|
24 |
|
25 using namespace malikania; |
|
26 |
|
27 int main(int, char **) |
|
28 { |
|
29 ResourcesLocatorDirectory locator("/home/markand/mygame"); |
|
30 ResourcesLoader loader(locator); |
|
31 Game game = loader.loadGame(); |
|
32 |
|
33 return 0; |
|
34 } |