Mercurial > malikania
comparison client/main.cpp @ 26:56cc058200b5
Client: add basic mlk-client code with an example, #472
author | David Demelier <markand@malikania.fr> |
---|---|
date | Fri, 08 Apr 2016 14:16:47 +0200 |
parents | e33b246ac2d3 |
children | 0a1adf7dcca0 |
comparison
equal
deleted
inserted
replaced
25:dc47ce56ce36 | 26:56cc058200b5 |
---|---|
1 /* | 1 /* |
2 * main.cpp -- main client files | 2 * main.cpp -- main client file |
3 * | 3 * |
4 * Copyright (c) 2014 David Demelier <markand@malikania.fr> | 4 * Copyright (c) 2013-2016 David Demelier <markand@malikania.fr> |
5 * | 5 * |
6 * Permission to use, copy, modify, and/or distribute this software for any | 6 * Permission to use, copy, modify, and/or distribute this software for any |
7 * purpose with or without fee is hereby granted, provided that the above | 7 * purpose with or without fee is hereby granted, provided that the above |
8 * copyright notice and this permission notice appear in all copies. | 8 * copyright notice and this permission notice appear in all copies. |
9 * | 9 * |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | 14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | 15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | 16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
17 */ | 17 */ |
18 | 18 |
19 #if 0 | 19 #include <chrono> |
20 #include <iostream> | |
21 #include <thread> | |
20 | 22 |
21 #include <iostream> | 23 #include <malikania/client-resources-loader.h> |
22 #include <chrono> | 24 #include <malikania/resources-locator.h> |
23 #include <thread> | |
24 #include <map> | |
25 #include <malikania/Json.h> | |
26 #include <malikania/Window.h> | |
27 #include <malikania/Size.h> | |
28 #include <malikania/Sprite.h> | |
29 #include <malikania/Image.h> | |
30 #include <malikania/Point.h> | |
31 #include <malikania/Label.h> | |
32 #include <malikania/Animation.h> | |
33 #include <malikania/Animator.h> | |
34 | 25 |
35 using namespace std::literals::chrono_literals; | 26 #include <malikania/js-animation.h> |
27 #include <malikania/js-animator.h> | |
28 #include <malikania/js-color.h> | |
29 #include <malikania/js-font.h> | |
30 #include <malikania/js-image.h> | |
31 #include <malikania/js-line.h> | |
32 #include <malikania/js-point.h> | |
33 #include <malikania/js-rectangle.h> | |
34 #include <malikania/js-size.h> | |
35 #include <malikania/js-sprite.h> | |
36 #include <malikania/js-window.h> | |
36 | 37 |
37 // TODO delete this... just for fun | 38 using namespace malikania; |
38 bool goRight = true; | |
39 bool goDown = true; | |
40 const int mokoSize = 300; | |
41 | 39 |
42 void bounce(malikania::Window& window, int &x, int &y) { | 40 namespace { |
43 malikania::Size resolution = window.getWindowResolution(); | 41 |
44 int width = resolution.width; | 42 int usage() |
45 int height = resolution.height; | 43 { |
46 if (y < 10) { | 44 std::cerr << "usage: mlk-client directory\n"; |
47 goDown = true; | 45 |
48 y += 1; | 46 return 1; |
49 } | 47 } |
50 if (goDown && y < height - mokoSize) { | 48 |
51 // Moko falls | 49 duk::Context init() |
52 y += 0.2 * y; | 50 { |
51 duk::Context ctx; | |
52 | |
53 /* TODO: Put Malikania global somewhere else */ | |
54 duk::putGlobal(ctx, "Malikania", duk::Object()); | |
55 | |
56 loadMalikaniaAnimation(ctx); | |
57 loadMalikaniaAnimator(ctx); | |
58 loadMalikaniaColor(ctx); | |
59 loadMalikaniaFont(ctx); | |
60 loadMalikaniaImage(ctx); | |
61 loadMalikaniaLine(ctx); | |
62 loadMalikaniaPoint(ctx); | |
63 loadMalikaniaRectangle(ctx); | |
64 loadMalikaniaSize(ctx); | |
65 loadMalikaniaSprite(ctx); | |
66 loadMalikaniaWindow(ctx); | |
67 | |
68 return ctx; | |
69 } | |
70 | |
71 void start(duk::Context &ctx) | |
72 { | |
73 duk::getGlobal<void>(ctx, "start"); | |
74 | |
75 if (duk::is<duk::Function>(ctx, -1)) { | |
76 duk::getGlobal<void>(ctx, "\xff""\xff""window"); | |
77 duk::pcall(ctx, 1); | |
78 duk::pop(ctx); | |
53 } else { | 79 } else { |
54 // Moko will bounce!!! | 80 duk::pop(ctx); |
55 goDown = false; | |
56 } | |
57 if (!goDown && y > 0) { | |
58 y -= 0.1 * y; | |
59 } else { | |
60 goDown = true; | |
61 } | |
62 | |
63 if (goRight && x < width - mokoSize) { | |
64 x += 4; | |
65 } else { | |
66 goRight = false; | |
67 } | |
68 if (!goRight && x > 0) { | |
69 x -= 4; | |
70 } else { | |
71 goRight = true; | |
72 } | 81 } |
73 } | 82 } |
74 | 83 |
75 // End TODO | 84 void update(duk::Context &ctx) |
85 { | |
86 duk::getGlobal<void>(ctx, "update"); | |
76 | 87 |
77 int main(void) | 88 if (duk::is<duk::Function>(ctx, -1)) { |
89 duk::pcall(ctx, 0); | |
90 duk::pop(ctx); | |
91 } else { | |
92 duk::pop(ctx); | |
93 } | |
94 } | |
95 | |
96 void draw(duk::Context &ctx) | |
78 { | 97 { |
79 malikania::Window mainWindow; | 98 duk::getGlobal<void>(ctx, "draw"); |
80 | 99 |
81 bool isBouncing = false; | 100 if (duk::is<duk::Function>(ctx, -1)) { |
101 duk::getGlobal<void>(ctx, "\xff""\xff""window"); | |
102 duk::pcall(ctx, 1); | |
103 duk::pop(ctx); | |
104 } else { | |
105 duk::pop(ctx); | |
106 } | |
107 } | |
82 | 108 |
83 int mokoPositionX = 0; | 109 int run(duk::Context &ctx) |
84 int mokoPositionY = 0; | 110 { |
111 bool running = true; | |
85 | 112 |
86 std::map<int, bool> keyPressed = { {SDLK_UP, false}, {SDLK_DOWN, false}, {SDLK_RIGHT, false}, {SDLK_LEFT, false} }; | 113 /* js-window use duk::Pointer at the moment so store it from there temporarily */ |
114 duk::putGlobal(ctx, "\xff""\xff""window", duk::Pointer<Window>{new Window}); | |
87 | 115 |
88 mainWindow.setOnKeyDown([&mainWindow, &mokoPositionX, &mokoPositionY, &isBouncing, &keyPressed](int sdlKey) { | 116 Window *window = duk::getGlobal<duk::Pointer<Window>>(ctx, "\xff""\xff""window"); |
89 switch (sdlKey) { | 117 |
90 case SDLK_ESCAPE: | 118 window->setOnQuit([&] () { |
91 mainWindow.close(); | 119 running = false; |
92 break; | 120 }); |
93 case SDLK_UP: | 121 window->setOnKeyDown([&] (unsigned key) { |
94 keyPressed[SDLK_UP] = true; | 122 duk::getGlobal<void>(ctx, "keyDown"); |
95 break; | 123 |
96 case SDLK_DOWN: | 124 if (duk::is<duk::Function>(ctx, -1)) { |
97 keyPressed[SDLK_DOWN] = true; | 125 duk::push(ctx, static_cast<int>(key)); |
98 break; | 126 duk::pcall(ctx, 1); |
99 case SDLK_RIGHT: | 127 duk::pop(ctx); |
100 keyPressed[SDLK_RIGHT] = true; | 128 } else { |
101 break; | 129 duk::pop(ctx); |
102 case SDLK_LEFT: | 130 } |
103 keyPressed[SDLK_LEFT] = true; | 131 }); |
104 break; | 132 window->setOnKeyDown([&] (unsigned key) { |
105 case SDLK_m: | 133 duk::getGlobal<void>(ctx, "keyUp"); |
106 isBouncing = !isBouncing; | 134 |
107 break; | 135 if (duk::is<duk::Function>(ctx, -1)) { |
136 duk::push(ctx, static_cast<int>(key)); | |
137 duk::pcall(ctx, 1); | |
138 duk::pop(ctx); | |
139 } else { | |
140 duk::pop(ctx); | |
108 } | 141 } |
109 }); | 142 }); |
110 | 143 |
111 mainWindow.setOnKeyUp([&keyPressed](int sdlKey) { | 144 start(ctx); |
112 switch (sdlKey) { | |
113 case SDLK_UP: | |
114 keyPressed[SDLK_UP] = false; | |
115 break; | |
116 case SDLK_DOWN: | |
117 keyPressed[SDLK_DOWN] = false; | |
118 break; | |
119 case SDLK_RIGHT: | |
120 keyPressed[SDLK_RIGHT] = false; | |
121 break; | |
122 case SDLK_LEFT: | |
123 keyPressed[SDLK_LEFT] = false; | |
124 break; | |
125 } | |
126 }); | |
127 | 145 |
128 int animationStep = 1; | 146 while (running) { |
129 mainWindow.setOnRefresh([&mainWindow, &keyPressed, &animationStep](){ | 147 window->poll(); |
130 if (keyPressed[SDLK_LEFT]) { | |
131 std::string animationState = "left" + std::to_string(animationStep > 4 ? 4 : animationStep++); | |
132 } else if (keyPressed[SDLK_RIGHT]) { | |
133 std::string animationState = "right" + std::to_string(animationStep > 4 ? 4 : animationStep++); | |
134 } else if (keyPressed[SDLK_DOWN]) { | |
135 std::string animationState = "down" + std::to_string(animationStep > 4 ? 4 : animationStep++); | |
136 } else { | |
137 animationStep = 1; | |
138 } | |
139 }); | |
140 | 148 |
141 malikania::Sprite testSprite = malikania::Sprite::fromJson(mainWindow, malikania::JsonDocument( | 149 update(ctx); |
142 "{\"image\": \"resources/images/mokodemo.png\", \"alias\": \"testSprite\", \"cell\": [300, 300], \"size\": [1200, 900]}" | 150 draw(ctx); |
143 ).toObject()); | |
144 | 151 |
145 std::shared_ptr<malikania::Font> font = std::make_shared<malikania::Font>("resources/fonts/DejaVuSans.ttf", 48); | 152 // TODO: remove this with an appropriate FPS calculation. |
146 malikania::Label testLabel("Malikania !!! Youpi !", font, {0, 0, 100, 50}); | 153 std::this_thread::sleep_for(std::chrono::milliseconds(50)); |
147 | |
148 std::shared_ptr<malikania::Animation> testAnimation = std::make_shared<malikania::Animation>(malikania::Animation::fromJson(mainWindow, malikania::JsonDocument( | |
149 std::string("{\"sprite\": \"no-working-yet.json\", \"alias\": \"testAnimation\", \"frames\": [") | |
150 + "{ \"delay\": 200, \"cell\": 0 }, { \"delay\": 10, \"cell\": 1 }," | |
151 + "{ \"delay\": 10, \"cell\": 2 }, { \"delay\": 200, \"cell\": 3 }," | |
152 + "{ \"delay\": 10, \"cell\": 1 }, { \"delay\": 10, \"cell\": 1 }," | |
153 + "{ \"delay\": 200, \"cell\": 4 }, { \"delay\": 10, \"cell\": 5 }," | |
154 + "{ \"delay\": 10, \"cell\": 6 }, { \"delay\": 200, \"cell\": 7 }," | |
155 + "{ \"delay\": 10, \"cell\": 6 }, { \"delay\": 10, \"cell\": 5 }," | |
156 + "{ \"delay\": 200, \"cell\": 8 }, { \"delay\": 10, \"cell\": 9 }," | |
157 + "{ \"delay\": 10, \"cell\": 10 }, { \"delay\": 200, \"cell\": 11 }," | |
158 + "{ \"delay\": 10, \"cell\": 10 }, { \"delay\": 10, \"cell\": 9 }" | |
159 + "]}" | |
160 ).toObject())); | |
161 | |
162 std::shared_ptr<malikania::Animation> testAnimation2 = std::make_shared<malikania::Animation>(malikania::Animation::fromJson(mainWindow, malikania::JsonDocument( | |
163 std::string("{\"sprite\": \"no-working-yet.json\", \"alias\": \"testAnimation\", \"frames\": [") | |
164 + "{ \"delay\": 2000, \"cell\": 0 }, { \"delay\": 10, \"cell\": 1 }," | |
165 + "{ \"delay\": 10, \"cell\": 2 }, { \"delay\": 2000, \"cell\": 3 }," | |
166 + "{ \"delay\": 10, \"cell\": 1 }, { \"delay\": 10, \"cell\": 1 }" | |
167 + "]}" | |
168 ).toObject())); | |
169 | |
170 malikania::Animator testAnimator1 = malikania::Animator(testAnimation); | |
171 malikania::Animator testAnimator2 = malikania::Animator(std::move(testAnimation)); | |
172 malikania::Animator testAnimator3 = malikania::Animator(std::move(testAnimation2)); | |
173 | |
174 while (mainWindow.isOpen()) { | |
175 | |
176 // TODO delete this, just for fun... | |
177 if (isBouncing) { | |
178 bounce(mainWindow, mokoPositionX, mokoPositionY); | |
179 } | |
180 | |
181 mainWindow.processEvent(); | |
182 mainWindow.setDrawingColor({255, 255, 255, 255}); | |
183 mainWindow.clear(); | |
184 mainWindow.update(); | |
185 | |
186 testSprite.draw(mainWindow, 0, {0, 0, 300, 300}); | |
187 testSprite.draw(mainWindow, 1, {200, 200, 300, 300}); | |
188 testSprite.draw(mainWindow, 2, {400, 400, 300, 300}); | |
189 testSprite.draw(mainWindow, 11, {600, 400, 300, 300}); | |
190 | |
191 malikania::Color c{255, 50, 40, 255}; | |
192 mainWindow.setDrawingColor(c); | |
193 mainWindow.drawLine({0, 0, 300, 300}); | |
194 | |
195 std::vector<malikania::Point> points{{20, 20}, {30, 50}, {100, 200}, {30, 60}, {20, 300}, {100, 20}}; | |
196 mainWindow.drawLines(points); | |
197 | |
198 mainWindow.setDrawingColor({200, 50, 200, 255}); | |
199 mainWindow.drawPoint({400, 400}); | |
200 mainWindow.drawPoint({400, 402}); | |
201 mainWindow.drawPoint({400, 405}); | |
202 mainWindow.drawPoint({400, 407}); | |
203 mainWindow.drawPoint({400, 410}); | |
204 | |
205 mainWindow.setDrawingColor({0, 0, 0, 255}); | |
206 mainWindow.drawPoints(points); | |
207 | |
208 mainWindow.setDrawingColor({30, 30, 30, 255}); | |
209 mainWindow.drawRectangle({500, 500, 200, 100}); | |
210 | |
211 mainWindow.setDrawingColor({130, 30, 30, 255}); | |
212 mainWindow.drawRectangles({{800, 800, 200, 100}, {700, 700, 200, 100}, {750, 750, 200, 100}}); | |
213 | |
214 mainWindow.drawRectangle({600, 200, 200, 100}, true, {0, 255, 0, 255}); | |
215 | |
216 mainWindow.drawRectangles( | |
217 {{800, 400, 200, 100}, {700, 450, 200, 100}, {750, 500, 200, 100}}, | |
218 true, | |
219 {{255,0,0,255},{0,255,0,255},{0,0,255,255}} | |
220 ); | |
221 | |
222 testLabel.draw(mainWindow, {300, 300, 200, 50}); | |
223 | |
224 testAnimator1.draw(mainWindow, {1000, 0, 300, 300}); | |
225 testAnimator2.draw(mainWindow, {100, 600, 300, 300}); | |
226 testAnimator3.draw(mainWindow, {400, 600, 300, 300}); | |
227 | |
228 mainWindow.present(); | |
229 | |
230 std::this_thread::sleep_for(5ms); | |
231 } | 154 } |
232 | |
233 //malikania::Window::quit(); | |
234 | 155 |
235 return 0; | 156 return 0; |
236 } | 157 } |
237 | 158 |
238 #endif | 159 int boot(const std::string &directory) |
160 { | |
161 std::string path = directory + "/client.js"; | |
162 duk::Context ctx = init(); | |
239 | 163 |
240 int main() { return 0; } | 164 /* Store the loader */ |
165 ResourcesLocatorDirectory locator(directory); | |
166 ClientResourcesLoader loader(locator); | |
167 | |
168 duk::putGlobal(ctx, "\xff""\xff""loader", duk::RawPointer<ClientResourcesLoader>{&loader}); | |
169 | |
170 if (duk::pevalFile(ctx, path) != 0) { | |
171 duk::ErrorInfo info = duk::error(ctx, -1); | |
172 | |
173 std::cerr << info.fileName << ":" << info.lineNumber << ": " << info.stack << std::endl; | |
174 | |
175 return 1; | |
176 } | |
177 | |
178 return run(ctx); | |
179 } | |
180 | |
181 } // !namespace | |
182 | |
183 int main(int argc, char **argv) | |
184 { | |
185 -- argc; | |
186 ++ argv; | |
187 | |
188 if (argc < 1) { | |
189 return usage(); | |
190 } | |
191 | |
192 return boot(argv[0]); | |
193 } |