comparison docs/specs/sprite.md @ 75:88d996df3eba

Docs: add sprite specifications
author David Demelier <markand@malikania.fr>
date Thu, 29 Dec 2016 11:34:40 +0100
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1 # Sprite
2
3 A sprite is an object that splits an image into several cells. It is primarily
4 designed to combine multiple related images into one for better performance and
5 easier usage.
6
7 Sprites are mostly used as character design, some GUI elements, map tilesets
8 and other data that require lots of related images.
9
10 Sprites can be created natively in C++, Javascript or using the resource loader
11 with an appropriate JSON description.
12
13 ## JSON specification
14
15 ### Synopsis
16
17 ````json
18 {
19 "image": "image identifier",
20 "cell": [ 0, 0 ],
21 "margin": [ 0, 0 ],
22 "space": [ 0, 0 ],
23 "size": [ 50, 50 ]
24 }
25 ````
26
27 ### Properties
28
29 - **image**: unique identifier to an image,
30 - **cell**: size of sprite cells,
31 - **margin**: top/left and bottom/right margins (Optional: default none),
32 - **space**:
33 space between each cell horizontally/vertically (Optional: default none),
34 - **size**: override image size (Optional: default automatic).