Mercurial > malikania
diff docs/specs/db/spell.md @ 182:3107ce017c3a
Misc: switch back to SDL
Qt Quick and QML was an exciting experiment but it's definitely not enough
flexible and easy to use for game development.
Using SDL2 will let us focusing on our own drawing functions without any kind of
overhead.
While here, start massive cleanup.
author | David Demelier <markand@malikania.fr> |
---|---|
date | Fri, 19 Oct 2018 20:18:19 +0200 |
parents | |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/specs/db/spell.md Fri Oct 19 20:18:19 2018 +0200 @@ -0,0 +1,19 @@ +# Spell + +Each `character` have a series of spell that is customized by the user. + +## Table recommandation + +| field | type | +|---------------|---------------------------| +| id | big integer (primary key) | +| character_id | big integer | +| classname | string not null | +| level | short int | + +## Fields + + - **id**: unique idenfitier, + - **character_id**: references character.id, + - **classname**: the class name to create, + - **level**: spell level,