view cmake/function/MalikaniaDefineExecutable.cmake @ 182:3107ce017c3a

Misc: switch back to SDL Qt Quick and QML was an exciting experiment but it's definitely not enough flexible and easy to use for game development. Using SDL2 will let us focusing on our own drawing functions without any kind of overhead. While here, start massive cleanup.
author David Demelier <markand@malikania.fr>
date Fri, 19 Oct 2018 20:18:19 +0200
parents 3e3040d085b5
children 387f6b0a5420
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#
# MalikaniaDefineExecutable.cmake -- CMake build system for malikania
#
# Copyright (c) 2013-2018 David Demelier <markand@malikania.fr>
#
# Permission to use, copy, modify, and/or distribute this software for any
# purpose with or without fee is hereby granted, provided that the above
# copyright notice and this permission notice appear in all copies.
#
# THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
# WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
# ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
# WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
# ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
# OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#

#
# malikania_define_executable
# ---------------------------
#
# malikania_define_executable(
#    TARGET             The target name
#    SOURCES            The list of sources
#    FLAGS              (Optional) List of flags
#    INCLUDES           (Optional) List of include directories
#    LIBRARIES          (Optional) List of libraries
# )
#
# Create an executable. Be sure to quote SOURCES, if not only the first file will be passed.
# If you need flags, just pass them without -D or /D, this is automatically done for you.
#

include(CMakeParseArguments)

include(${CMAKE_CURRENT_LIST_DIR}/MalikaniaBuildAssets.cmake)
include(${CMAKE_CURRENT_LIST_DIR}/MalikaniaVeraCheck.cmake)

function(malikania_define_executable)
    set(singleArgs TARGET)
    set(multiArgs ASSETS SOURCES FLAGS INCLUDES LIBRARIES)

    cmake_parse_arguments(EXE "" "${singleArgs}" "${multiArgs}" ${ARGN})

    if (NOT EXE_TARGET)
        message(FATAL_ERROR "Missing TARGET parameter")
    endif ()
    if (NOT EXE_SOURCES)
        message(FATAL_ERROR "Missing SOURCES parameter")
    endif ()

    malikania_build_assets("${EXE_ASSETS}" assets)

    add_executable(${EXE_TARGET} ${EXE_SOURCES} ${EXE_ASSETS} ${assets})
    target_link_libraries(${EXE_TARGET} ${EXE_LIBRARIES})
    target_include_directories(
        ${EXE_TARGET}
        PRIVATE
            ${CMAKE_CURRENT_BINARY_DIR}/assets
            ${EXE_INCLUDES}
    )
    target_compile_definitions(${EXE_TARGET} PRIVATE ${EXE_FLAGS})
    set_target_properties(
        ${EXE_TARGET}
        PROPERTIES
            RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
    )
    foreach (c ${CMAKE_CONFIGURATION_TYPES})
        string(TOUPPER ${c} cu)
        set_target_properties(
            ${EXE_TARGET}
            PROPERTIES
                RUNTIME_OUTPUT_DIRECTORY_${cu} ${CMAKE_BINARY_DIR}/bin/${c}
        )
    endforeach()

    malikania_vera_check(${EXE_TARGET} "${EXE_SOURCES}")
endfunction()