view docs/intro.md @ 138:532f259557dd

Server: switch to std::uint64_t in model, closes #706 Database objects now have model id starting from 1 and 0 is considered as draft.
author David Demelier <markand@malikania.fr>
date Fri, 06 Oct 2017 16:30:24 +0200
parents e3b45368fd19
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Malikania Engine
================

What is Malikania Engine?
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Malikania Engine is an opensource game framework designed for 2D MMORPG.

The engine is written in C++14 (C++17 incoming), with official bindings in
Javascript to write games in a portable and easy manner.

Goals
-----

  - Quick game development with Javascript bindings,
  - Write games once and run everywhere,
  - Strict [semantic versioning][link-semver],
  - Extreme flexibility.

Links
-----

  [Development][link-dev],
  [Repository][link-repo].

[link-dev]: https://redmine.malikania.fr/projects/malikania
[link-repo]: http://hg.malikania.fr/malikania
[link-semver]: http://semver.org