Mercurial > malikania
changeset 125:e08378afc8f8
CMake: use .hpp extension, closes #699
The malikania_build_assets macro should generates header file to avoid code
duplication.
author | David Demelier <markand@malikania.fr> |
---|---|
date | Fri, 22 Sep 2017 13:42:31 +0200 |
parents | 7e8fe47b27aa |
children | a8bddc9566b0 |
files | cmake/function/MalikaniaBuildAssets.cmake libclient/malikania/client/theme.cpp |
diffstat | 2 files changed, 3 insertions(+), 3 deletions(-) [+] |
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line diff
--- a/cmake/function/MalikaniaBuildAssets.cmake Fri Sep 22 13:27:46 2017 +0200 +++ b/cmake/function/MalikaniaBuildAssets.cmake Fri Sep 22 13:42:31 2017 +0200 @@ -26,7 +26,7 @@ # increases the executable size so use this when really needed. # # The macro iterates over the input data which can be any files and generates -# outputs file in the form CMAKE_CURRENT_BINARY_DIR/assets/basename.cpp. +# outputs file in the form CMAKE_CURRENT_BINARY_DIR/assets/basename.hpp. # # The macro removes the extension from the filename and create a static array # with that name, thus you need to specify a filename that is compatible with @@ -48,7 +48,7 @@ foreach (in ${inputs}) get_filename_component(basename ${in} NAME_WE) - set(out ${CMAKE_CURRENT_BINARY_DIR}/assets/${basename}.cpp) + set(out ${CMAKE_CURRENT_BINARY_DIR}/assets/${basename}.hpp) add_custom_command( OUTPUT ${out} COMMENT "Generating binary data from ${in}"