Mercurial > molko
annotate src/libmlk-rpg/rpg/battle-entity-state.c @ 428:26d23999a54b
core: get rid of zfile
author | David Demelier <markand@malikania.fr> |
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date | Sat, 15 Oct 2022 14:38:15 +0200 |
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1 /* |
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2 * battle-entity-state.c -- abstract battle entity state |
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3 * |
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4 * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr> |
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5 * |
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6 * Permission to use, copy, modify, and/or distribute this software for any |
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7 * purpose with or without fee is hereby granted, provided that the above |
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8 * copyright notice and this permission notice appear in all copies. |
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9 * |
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10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
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11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF |
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12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR |
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13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
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14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN |
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF |
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16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
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17 */ |
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18 |
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19 #include <assert.h> |
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20 |
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21 #include "battle-entity.h" |
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22 #include "battle-entity-state.h" |
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23 |
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24 int |
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25 battle_entity_state_update(struct battle_entity_state *st, struct battle_entity *et, unsigned int ticks) |
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26 { |
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27 assert(st); |
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28 assert(battle_entity_ok(et)); |
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29 |
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30 if (st->update) |
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31 return st->update(st, et, ticks); |
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32 |
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33 return 1; |
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34 } |
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35 |
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36 void |
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37 battle_entity_state_draw(const struct battle_entity_state *st, const struct battle_entity *et) |
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38 { |
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39 assert(st); |
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40 assert(battle_entity_ok(et)); |
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41 |
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42 if (st->draw) |
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43 st->draw(st, et); |
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44 else |
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45 battle_entity_draw_sprite(et); |
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46 } |
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47 |
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48 void |
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49 battle_entity_state_finish(struct battle_entity_state *st, struct battle_entity *et) |
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50 { |
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51 assert(battle_entity_ok(et)); |
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52 |
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53 if (st->finish) |
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54 st->finish(st, et); |
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55 } |