Mercurial > molko
comparison src/libmlk-rpg/rpg/battle-state-menu.c @ 320:8f9937403749
misc: improve loading of data
author | David Demelier <markand@malikania.fr> |
---|---|
date | Fri, 01 Oct 2021 20:30:00 +0200 |
parents | libmlk-rpg/rpg/battle-state-menu.c@d01e83210ca2 |
children | 460c78706989 |
comparison
equal
deleted
inserted
replaced
319:b843eef4cc35 | 320:8f9937403749 |
---|---|
1 /* | |
2 * battle-state-menu.h -- battle state (menu) | |
3 * | |
4 * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #include <assert.h> | |
20 | |
21 #include "battle.h" | |
22 #include "battle-bar.h" | |
23 #include "battle-state.h" | |
24 #include "character.h" | |
25 #include "spell.h" | |
26 | |
27 static void | |
28 open_spells(struct battle *bt) | |
29 { | |
30 battle_bar_open_spells(&bt->bar, bt, bt->order_cur->ch); | |
31 battle_state_sub(bt); | |
32 } | |
33 | |
34 static void | |
35 open_attack(struct battle *bt) | |
36 { | |
37 struct selection slt = { | |
38 .allowed_sides = SELECTION_SIDE_ENEMY | |
39 }; | |
40 | |
41 selection_first(&slt, bt); | |
42 battle_state_selection(bt, &slt); | |
43 } | |
44 | |
45 static void | |
46 open_items(struct battle *bt) | |
47 { | |
48 battle_bar_open_items(&bt->bar, bt); | |
49 battle_state_sub(bt); | |
50 } | |
51 | |
52 static void | |
53 handle(struct battle_state *st, struct battle *bt, const union event *ev) | |
54 { | |
55 (void)st; | |
56 | |
57 if (battle_bar_handle(&bt->bar, bt, ev)) { | |
58 switch (bt->bar.menu) { | |
59 case BATTLE_BAR_MENU_ATTACK: | |
60 open_attack(bt); | |
61 break; | |
62 case BATTLE_BAR_MENU_MAGIC: | |
63 open_spells(bt); | |
64 break; | |
65 case BATTLE_BAR_MENU_OBJECTS: | |
66 open_items(bt); | |
67 break; | |
68 case BATTLE_BAR_MENU_SPECIAL: | |
69 break; | |
70 default: | |
71 break; | |
72 } | |
73 } | |
74 } | |
75 | |
76 void | |
77 battle_state_menu(struct battle *bt) | |
78 { | |
79 assert(bt); | |
80 | |
81 static struct battle_state self = { | |
82 .handle = handle, | |
83 }; | |
84 | |
85 battle_bar_open_menu(&bt->bar); | |
86 battle_switch(bt, &self); | |
87 } |