comparison src/libmlk-rpg/rpg/inventory.h @ 320:8f9937403749

misc: improve loading of data
author David Demelier <markand@malikania.fr>
date Fri, 01 Oct 2021 20:30:00 +0200
parents libmlk-rpg/rpg/inventory.h@d01e83210ca2
children 19782ea1cf4a
comparison
equal deleted inserted replaced
319:b843eef4cc35 320:8f9937403749
1 /*
2 * inventory.h -- item inventory
3 *
4 * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr>
5 *
6 * Permission to use, copy, modify, and/or distribute this software for any
7 * purpose with or without fee is hereby granted, provided that the above
8 * copyright notice and this permission notice appear in all copies.
9 *
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
17 */
18
19 #ifndef MOLKO_RPG_INVENTORY_H
20 #define MOLKO_RPG_INVENTORY_H
21
22 #include <core/core.h>
23
24 #define INVENTORY_ITEM_MAX (512)
25
26 struct item;
27
28 struct inventory_slot {
29 unsigned int amount;
30 const struct item *item;
31 };
32
33 struct inventory {
34 struct inventory_slot items[INVENTORY_ITEM_MAX];
35 };
36
37 CORE_BEGIN_DECLS
38
39 int
40 inventory_add(struct inventory *, const struct item *, unsigned int);
41
42 void
43 inventory_consume(struct inventory *, const struct item *, unsigned int);
44
45 CORE_END_DECLS
46
47 #endif /* !MOLKO_RPG_INVENTORY_H */