Mercurial > molko
comparison src/libmlk-rpg/rpg/map-file.h @ 320:8f9937403749
misc: improve loading of data
author | David Demelier <markand@malikania.fr> |
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date | Fri, 01 Oct 2021 20:30:00 +0200 |
parents | libmlk-rpg/rpg/map-file.h@d01e83210ca2 |
children | 19782ea1cf4a |
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319:b843eef4cc35 | 320:8f9937403749 |
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1 /* | |
2 * map-file.h -- map file loader | |
3 * | |
4 * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #ifndef MOLKO_RPG_MAP_FILE_H | |
20 #define MOLKO_RPG_MAP_FILE_H | |
21 | |
22 #include <core/alloc.h> | |
23 #include <core/core.h> | |
24 #include <core/sprite.h> | |
25 #include <core/texture.h> | |
26 | |
27 #include "map.h" | |
28 #include "tileset.h" | |
29 #include "tileset-file.h" | |
30 | |
31 #define MAP_FILE_TITLE_MAX 64 | |
32 | |
33 struct map_file { | |
34 void (*load_action)(struct map *, int, int, int, int, const char *); | |
35 | |
36 char title[MAP_FILE_TITLE_MAX]; | |
37 struct map_layer layers[MAP_LAYER_TYPE_NUM]; | |
38 struct tileset_file tileset_file; | |
39 struct tileset tileset; | |
40 struct alloc_pool blocks; | |
41 }; | |
42 | |
43 CORE_BEGIN_DECLS | |
44 | |
45 int | |
46 map_file_open(struct map_file *file, struct map *map, const char *path); | |
47 | |
48 void | |
49 map_file_finish(struct map_file *file); | |
50 | |
51 CORE_END_DECLS | |
52 | |
53 #endif /* !MOLKO_RPG_MAP_FILE_H */ |