comparison libmlk-adventure/adventure/state/splashscreen.c @ 282:a15f77eda9a4

adventure: rename functions
author David Demelier <markand@malikania.fr>
date Sun, 20 Dec 2020 11:04:41 +0100
parents cd5bdb995052
children 196264679079
comparison
equal deleted inserted replaced
281:87b8c7510717 282:a15f77eda9a4
73 struct self *self = state->data; 73 struct self *self = state->data;
74 74
75 self->elapsed += ticks; 75 self->elapsed += ticks;
76 76
77 if (self->elapsed >= DELAY) 77 if (self->elapsed >= DELAY)
78 game_switch(mainmenu_state_new(), false); 78 game_switch(state_mainmenu_new(), false);
79 } 79 }
80 80
81 static void 81 static void
82 draw(struct state *state) 82 draw(struct state *state)
83 { 83 {
98 98
99 free(self); 99 free(self);
100 } 100 }
101 101
102 struct state * 102 struct state *
103 splashscreen_state_new(void) 103 state_splashscreen_new(void)
104 { 104 {
105 struct self *self; 105 struct self *self;
106 106
107 self = alloc_new0(sizeof (*self)); 107 self = alloc_new0(sizeof (*self));
108 self->state.data = self; 108 self->state.data = self;