Mercurial > molko
comparison libmlk-adventure/adventure/molko.c @ 267:bead76f6c793
adventure: start a global assets registry
author | David Demelier <markand@malikania.fr> |
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date | Thu, 10 Dec 2020 16:28:30 +0100 |
parents | 11db1d425502 |
children | 8d41e317c07b |
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266:e48ffbcf9bcc | 267:bead76f6c793 |
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39 #include <adventure/state/panic.h> | 39 #include <adventure/state/panic.h> |
40 #include <adventure/state/splashscreen.h> | 40 #include <adventure/state/splashscreen.h> |
41 #include <adventure/state/mainmenu.h> | 41 #include <adventure/state/mainmenu.h> |
42 #include <adventure/state/map.h> | 42 #include <adventure/state/map.h> |
43 | 43 |
44 #include "assets.h" | |
44 #include "molko.h" | 45 #include "molko.h" |
45 | 46 |
46 #define WINDOW_WIDTH 1280 | 47 #define WINDOW_WIDTH 1280 |
47 #define WINDOW_HEIGHT 720 | 48 #define WINDOW_HEIGHT 720 |
48 | 49 |
75 */ | 76 */ |
76 | 77 |
77 /* Init unrecoverable panic state. */ | 78 /* Init unrecoverable panic state. */ |
78 molko.panic = panic_state_new(); | 79 molko.panic = panic_state_new(); |
79 panic_handler = crash; | 80 panic_handler = crash; |
81 | |
82 /* Init other stuff. */ | |
83 assets_init(); | |
80 | 84 |
81 /* Start to splash. */ | 85 /* Start to splash. */ |
82 game_switch(splashscreen_state_new(), true); | 86 game_switch(splashscreen_state_new(), true); |
83 } | 87 } |
84 | 88 |