Mercurial > molko
comparison src/libmlk-rpg/rpg/battle-state-lost.c @ 384:c458441ff472
rpg: more asserts, const and cleanups
author | David Demelier <markand@malikania.fr> |
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date | Sun, 13 Feb 2022 11:34:19 +0100 |
parents | 43d155668a55 |
children | 9334b420c975 |
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383:b944cd41e8f9 | 384:c458441ff472 |
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21 #include <core/alloc.h> | 21 #include <core/alloc.h> |
22 #include <core/music.h> | 22 #include <core/music.h> |
23 #include <core/panic.h> | 23 #include <core/panic.h> |
24 #include <core/window.h> | 24 #include <core/window.h> |
25 | 25 |
26 #include "battle.h" | |
27 #include "battle-state.h" | |
28 #include "battle-state-closing.h" | 26 #include "battle-state-closing.h" |
29 #include "battle-state-lost.h" | 27 #include "battle-state-lost.h" |
28 #include "battle-state.h" | |
29 #include "battle.h" | |
30 #include "rpg_p.h" | 30 #include "rpg_p.h" |
31 | 31 |
32 struct self { | 32 struct self { |
33 struct battle_state_lost data; | 33 struct battle_state_lost data; |
34 struct battle_state state; | 34 struct battle_state state; |