diff src/libmlk-rpg/rpg/property.c @ 328:60a4f904da21

rpg: separate property from save
author David Demelier <markand@malikania.fr>
date Mon, 04 Oct 2021 13:10:11 +0200
parents
children ea4a3af71c18
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/libmlk-rpg/rpg/property.c	Mon Oct 04 13:10:11 2021 +0200
@@ -0,0 +1,71 @@
+/*
+ * property.c -- manage game properties
+ *
+ * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include <assert.h>
+
+#include <assets/sql/property-save.h>
+#include <assets/sql/property-remove.h>
+#include <assets/sql/property-load.h>
+
+#include "property.h"
+#include "save.h"
+
+int
+property_save(const struct property *p, struct save *s)
+{
+	assert(p);
+	assert(save_ok(s));
+
+	return save_exec(s, (const char *)assets_sql_property_save, "ss", p->key, p->value);
+}
+
+int
+property_load(struct property *p, struct save *s)
+{
+	assert(p);
+	assert(save_ok(s));
+
+	struct save_stmt stmt;
+	int ret;
+
+	if (save_stmt_init(s, &stmt, (const char *)assets_sql_property_load, "s", p->key) < 0)
+		return -1;
+
+	switch (save_stmt_next(&stmt, "s", p->value, sizeof (p->value))) {
+	case SAVE_STMT_DONE:
+	case SAVE_STMT_ERROR:
+		ret = -1;
+		break;
+	default:
+		ret = 0;
+	}
+
+	save_stmt_finish(&stmt);
+
+	return ret;
+}
+
+int
+property_remove(struct property *p, struct save *s)
+{
+	assert(p);
+	assert(save_ok(s));
+
+	return save_exec(s, (const char *)assets_sql_property_remove, "s", p->key);
+}
+