diff src/libmlk-rpg/rpg/map-file.h @ 320:8f9937403749

misc: improve loading of data
author David Demelier <markand@malikania.fr>
date Fri, 01 Oct 2021 20:30:00 +0200
parents libmlk-rpg/rpg/map-file.h@d01e83210ca2
children 19782ea1cf4a
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/libmlk-rpg/rpg/map-file.h	Fri Oct 01 20:30:00 2021 +0200
@@ -0,0 +1,53 @@
+/*
+ * map-file.h -- map file loader
+ *
+ * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifndef MOLKO_RPG_MAP_FILE_H
+#define MOLKO_RPG_MAP_FILE_H
+
+#include <core/alloc.h>
+#include <core/core.h>
+#include <core/sprite.h>
+#include <core/texture.h>
+
+#include "map.h"
+#include "tileset.h"
+#include "tileset-file.h"
+
+#define MAP_FILE_TITLE_MAX 64
+
+struct map_file {
+	void (*load_action)(struct map *, int, int, int, int, const char *);
+
+	char title[MAP_FILE_TITLE_MAX];
+	struct map_layer layers[MAP_LAYER_TYPE_NUM];
+	struct tileset_file tileset_file;
+	struct tileset tileset;
+	struct alloc_pool blocks;
+};
+
+CORE_BEGIN_DECLS
+
+int
+map_file_open(struct map_file *file, struct map *map, const char *path);
+
+void
+map_file_finish(struct map_file *file);
+
+CORE_END_DECLS
+
+#endif /* !MOLKO_RPG_MAP_FILE_H */