Mercurial > molko
diff src/libmlk-rpg/rpg/battle-entity-state-moving.h @ 384:c458441ff472
rpg: more asserts, const and cleanups
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sun, 13 Feb 2022 11:34:19 +0100 |
parents | b944cd41e8f9 |
children |
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--- a/src/libmlk-rpg/rpg/battle-entity-state-moving.h Sun Feb 13 11:13:17 2022 +0100 +++ b/src/libmlk-rpg/rpg/battle-entity-state-moving.h Sun Feb 13 11:34:19 2022 +0100 @@ -21,6 +21,8 @@ #include <rpg/walksprite.h> +struct battle_entity; + struct battle_entity_state_moving { struct walksprite ws; int x;