Mercurial > molko
graph
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rpg: expose battle state functionsSun, 13 Feb 2022 10:35:26 +0100, by David Demelier
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core: remove useless alext.hFri, 07 Jan 2022 21:50:37 +0100, by David Demelier
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core: fix sndfile distortion issueFri, 07 Jan 2022 08:20:12 +0100, by David Demelier
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core: replace SDL2_mixer with OpenAL, closes #2528 @3hWed, 05 Jan 2022 12:45:17 +0100, by David Demelier
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misc: update copyright yearsSun, 02 Jan 2022 10:22:48 +0100, by David Demelier
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js: add support for commonJS modulesTue, 02 Nov 2021 16:02:54 +0100, by David Demelier
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doc: document presence of (panic|trace)_dataTue, 02 Nov 2021 15:35:53 +0100, by David Demelier
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js: add Mlk.setTrace functionTue, 02 Nov 2021 15:22:14 +0100, by David Demelier
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js: add Mlk.setPanicMon, 25 Oct 2021 21:17:30 +0200, by David Demelier
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core: use CamelCase for constant objectsMon, 25 Oct 2021 14:43:14 +0200, by David Demelier
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js: try another approach to shared ownershipMon, 25 Oct 2021 13:44:49 +0200, by David Demelier
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js: add action bindingsMon, 25 Oct 2021 12:43:09 +0200, by David Demelier
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js: Event.type -> Event.TypeSun, 24 Oct 2021 17:38:01 +0200, by David Demelier
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core: split action and action_stackSun, 24 Oct 2021 17:33:12 +0200, by David Demelier
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core: split drawable and drawable_stackSun, 24 Oct 2021 17:07:20 +0200, by David Demelier
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core: no longer care about in-source dataSun, 24 Oct 2021 16:32:34 +0200, by David Demelier
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misc: start rebrandingSun, 24 Oct 2021 15:57:42 +0200, by David Demelier
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tests: fix test-tilesetSun, 24 Oct 2021 12:59:02 +0200, by David Demelier
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misc: start removing adventure from librarySun, 24 Oct 2021 11:29:04 +0200, by David Demelier
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js: add drawable bindingsSun, 24 Oct 2021 09:55:12 +0200, by David Demelier
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misc: even more warnings cleanedFri, 22 Oct 2021 14:40:03 +0200, by David Demelier
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misc: fix some warningsFri, 22 Oct 2021 14:26:41 +0200, by David Demelier
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js: add trace bindingsFri, 22 Oct 2021 13:57:24 +0200, by David Demelier
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misc: improve .editorconfigFri, 22 Oct 2021 13:28:23 +0200, by David Demelier
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js: add panic bindingsFri, 22 Oct 2021 13:26:31 +0200, by David Demelier
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misc: add .editorconfigFri, 22 Oct 2021 12:59:32 +0200, by David Demelier
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js: fix warningFri, 22 Oct 2021 10:58:21 +0200, by David Demelier
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js: simplify game/state mechanismFri, 22 Oct 2021 10:19:35 +0200, by David Demelier
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js: add color bindingsThu, 21 Oct 2021 13:45:36 +0200, by David Demelier
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cmake: conditionally add M_LIBRARYThu, 21 Oct 2021 08:23:50 +0200, by David Demelier
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core: also requires libmWed, 20 Oct 2021 18:33:22 +0200, by David Demelier
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cmake: fix math libraryWed, 20 Oct 2021 16:31:39 +0200, by David Demelier
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port: fix wrong returned value in fmemopenWed, 20 Oct 2021 14:18:39 +0200, by David Demelier
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port: implement a mort temporary friendly fmemopen functionWed, 20 Oct 2021 13:55:41 +0200, by David Demelier
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misc: be more barebone portableTue, 19 Oct 2021 15:35:28 +0200, by David Demelier
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core: start removing POSIX APIsTue, 19 Oct 2021 13:23:30 +0200, by David Demelier
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js: add state and game bindingsMon, 18 Oct 2021 21:52:46 +0200, by David Demelier
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js: add animation bindingsMon, 18 Oct 2021 13:08:28 +0200, by David Demelier
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js: add sprite bindingsSun, 17 Oct 2021 18:10:01 +0200, by David Demelier
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js: add sound bindingsSat, 16 Oct 2021 22:17:09 +0200, by David Demelier
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js: forgot font destructorSat, 16 Oct 2021 09:47:10 +0200, by David Demelier
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js: add music bindingsSat, 16 Oct 2021 09:45:45 +0200, by David Demelier
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js: add Texture.fromImage functionSat, 16 Oct 2021 09:13:40 +0200, by David Demelier
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js: add font bindingsSat, 16 Oct 2021 09:01:20 +0200, by David Demelier
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js: add more core bindingsThu, 14 Oct 2021 21:21:28 +0200, by David Demelier
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js: add minimal Javascript bindingThu, 14 Oct 2021 12:52:41 +0200, by David Demelier
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tests: switch to rexoWed, 13 Oct 2021 20:56:07 +0200, by David Demelier
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core: implement vfs-zip (read-only)Wed, 13 Oct 2021 15:58:02 +0200, by David Demelier
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tests: add vfs-directory testWed, 13 Oct 2021 15:26:08 +0200, by David Demelier
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tests: import rexoWed, 13 Oct 2021 15:26:00 +0200, by David Demelier
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core: implement vfs and vfs-directoryWed, 13 Oct 2021 15:03:18 +0200, by David Demelier
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ui: s/vdebugf/debugva/gMon, 11 Oct 2021 13:02:10 +0200, by David Demelier
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rpg: add support for basic questsWed, 06 Oct 2021 13:54:16 +0200, by David Demelier
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rpg: change save_stmt_next APIMon, 04 Oct 2021 13:30:09 +0200, by David Demelier
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rpg: separate property from saveMon, 04 Oct 2021 13:10:11 +0200, by David Demelier
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ui: implement notificationsSun, 03 Oct 2021 10:31:45 +0200, by David Demelier
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misc: update meta filesSat, 02 Oct 2021 18:09:15 +0200, by David Demelier
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examples: bring back to live using CMakeSat, 02 Oct 2021 17:47:27 +0200, by David Demelier
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cmake: fix libsqlite warningsSat, 02 Oct 2021 08:33:39 +0200, by David Demelier
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extern: upgrade libsqlite to 3.36.0Sat, 02 Oct 2021 08:30:45 +0200, by David Demelier
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misc: move examples from src/Sat, 02 Oct 2021 08:25:30 +0200, by David Demelier
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adventure: fix inhibition in case of panicFri, 01 Oct 2021 15:04:00 +0200, by David Demelier
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misc: improve loading of dataFri, 01 Oct 2021 20:30:00 +0200, by David Demelier
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misc: fix some warningsFri, 01 Oct 2021 14:10:06 +0200, by David Demelier
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mac: fix build because Apple is not POSIX compliantWed, 29 Sep 2021 21:59:00 +0200, by David Demelier
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misc: various fixes for glibcWed, 22 Sep 2021 16:00:46 +0200, by David Demelier
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misc: fix many warnings and build on macOSWed, 22 Sep 2021 12:57:55 +0200, by David Demelier
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cmake: add support for Visual Studio 2019Wed, 22 Sep 2021 10:04:15 +0200, by David Demelier
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misc: update yearsWed, 22 Sep 2021 07:22:20 +0200, by David Demelier
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cmake: bring back for goodWed, 22 Sep 2021 07:19:32 +0200, by David Demelier
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doc: update according to new game APIThu, 09 Sep 2021 15:30:07 +0200, by David Demelier
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core: fix states + testsThu, 09 Sep 2021 13:57:54 +0200, by David Demelier
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misc: fix O_BINARYMon, 06 Sep 2021 09:56:59 +0200, by David Demelier
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misc: initial windows supportMon, 06 Sep 2021 09:53:41 +0200, by David Demelier
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make: add run targetFri, 09 Jul 2021 11:29:36 +0200, by David Demelier
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make: create install-data rather than fakerootTue, 29 Jun 2021 09:49:48 +0200, by David Demelier
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make: add NLS supportMon, 28 Jun 2021 21:08:11 +0200, by David Demelier
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make: add fakeroot supportSun, 27 Jun 2021 17:07:37 +0200, by David Demelier
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make: improve readability and add examples/testsThu, 24 Jun 2021 22:35:02 +0200, by David Demelier
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core: make zstd optionalThu, 24 Jun 2021 20:30:41 +0200, by David Demelier
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core: fix zfile_close crashThu, 24 Jun 2021 20:22:47 +0200, by David Demelier
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make: switch to GNU makeWed, 23 Jun 2021 22:41:34 +0200, by David Demelier
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examples: fix with new game_push functionSun, 11 Apr 2021 17:43:57 +0200, by David Demelier
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core: implement stackable statesSun, 11 Apr 2021 16:41:34 +0200, by David Demelier
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misc: remove usage of boolWed, 10 Mar 2021 18:49:08 +0100, by David Demelier
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examples: remove JavascriptWed, 10 Mar 2021 18:49:00 +0100, by David Demelier
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doc: document zfileWed, 10 Mar 2021 18:39:50 +0100, by David Demelier
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rpg: add support for compressed tilesets/mapsWed, 10 Mar 2021 16:40:02 +0100, by David Demelier
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examples: fix actionsWed, 10 Mar 2021 13:45:12 +0100, by David Demelier
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rpg: add battle-messageFri, 05 Mar 2021 10:08:29 +0100, by David Demelier
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misc: add extern "C" {} blocks for C++ friendsFri, 05 Mar 2021 10:08:09 +0100, by David Demelier
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rpg: add battle_message moduleFri, 08 Jan 2021 13:15:24 +0100, by David Demelier
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rpg: add support for items in battleFri, 08 Jan 2021 12:56:10 +0100, by David Demelier
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rpg: rework selectionThu, 07 Jan 2021 15:52:56 +0100, by David Demelier
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core: add maths_scale functionThu, 07 Jan 2021 15:50:01 +0100, by David Demelier
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util: nrand no longer contains upper rangeMon, 04 Jan 2021 11:34:18 +0100, by David Demelier
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adventure: initial test of spawnWed, 23 Dec 2020 15:37:48 +0100, by David Demelier
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doc: add note about console logsMon, 21 Dec 2020 09:50:16 +0100, by David Demelier
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cmake: move _BSD_SOURCE to libcompatSun, 20 Dec 2020 15:32:17 +0100, by David Demelier
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cmake: improve listingSun, 20 Dec 2020 13:23:34 +0100, by David Demelier
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adventure: rename functionsSun, 20 Dec 2020 11:04:41 +0100, by David Demelier
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rpg: implement load/save for charactersSun, 20 Dec 2020 10:55:53 +0100, by David Demelier
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core: fix save_open functionsTue, 15 Dec 2020 22:07:18 +0100, by David Demelier
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core: forgot to return the pathTue, 15 Dec 2020 22:07:01 +0100, by David Demelier
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core: add sprite_scale functionTue, 15 Dec 2020 22:06:32 +0100, by David Demelier
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cmake: cleanupSun, 13 Dec 2020 11:25:11 +0100, by David Demelier
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adventure: enable trace_hudSun, 13 Dec 2020 11:10:35 +0100, by David Demelier
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adventure: cleanup actions and prepare map scenesSun, 13 Dec 2020 11:01:18 +0100, by David Demelier
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rpg: increase marginsSun, 13 Dec 2020 11:00:50 +0100, by David Demelier
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adventure: uniform actionsSat, 12 Dec 2020 12:31:23 +0100, by David Demelier
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adventure: don't use plural in directoriesSat, 12 Dec 2020 12:16:47 +0100, by David Demelier
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adventure: add a basic chestSat, 12 Dec 2020 12:14:44 +0100, by David Demelier