Mercurial > molko
changeset 274:a9064c09dde6
rpg: increase margins
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sun, 13 Dec 2020 11:00:50 +0100 |
parents | e28429dbdaaf |
children | f89a53abb314 |
files | libmlk-rpg/rpg/map.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/libmlk-rpg/rpg/map.c Sat Dec 12 12:31:23 2020 +0100 +++ b/libmlk-rpg/rpg/map.c Sun Dec 13 11:00:50 2020 +0100 @@ -49,8 +49,8 @@ * Those are margins within the edge of the screen. The camera always try to * keep those padding between the player and the screen. */ -#define MARGIN_WIDTH 80 -#define MARGIN_HEIGHT 80 +#define MARGIN_WIDTH 160 +#define MARGIN_HEIGHT 90 #define WIDTH(map) ((map)->columns * (map)->tileset->sprite->cellw) #define HEIGHT(map) ((map)->rows * (map)->tileset->sprite->cellh)