Wed, 09 Dec 2020 21:23:20 +0100 |
David Demelier |
adventure: catch EVENT_QUIT
|
Wed, 09 Dec 2020 21:22:21 +0100 |
David Demelier |
cmake: make macros simpler
|
Tue, 08 Dec 2020 17:00:03 +0100 |
David Demelier |
cmake: create a new libmlk-data library
|
Mon, 07 Dec 2020 23:21:05 +0100 |
David Demelier |
misc: fix build without NLS
|
Sun, 06 Dec 2020 23:06:34 +0100 |
David Demelier |
core: prefix utilities with util_
|
Sun, 06 Dec 2020 22:50:48 +0100 |
David Demelier |
adventure: change the way states are stored
|
Sun, 06 Dec 2020 11:22:03 +0100 |
David Demelier |
adventure: start working on maps and teleport
|
Sat, 05 Dec 2020 15:57:02 +0100 |
David Demelier |
extern: provide libcompat
|
Sat, 05 Dec 2020 15:03:09 +0100 |
David Demelier |
rpg: fix invalid use of %c in sscanf
|
Sat, 05 Dec 2020 14:20:57 +0100 |
David Demelier |
cmake: don't set build directories for interfaces
|
Thu, 03 Dec 2020 14:56:07 +0100 |
David Demelier |
core: add sys_mkdir function
|
Thu, 03 Dec 2020 13:49:54 +0100 |
David Demelier |
rpg: merge battle state switchers to remove number of files
|
Thu, 03 Dec 2020 09:06:52 +0100 |
David Demelier |
core: goodbye doxygen
|
Tue, 01 Dec 2020 21:53:23 +0100 |
David Demelier |
core: add alloc_set to set SDL allocators as well
|
Tue, 01 Dec 2020 21:53:00 +0100 |
David Demelier |
examples: update world map
|
Tue, 01 Dec 2020 19:24:11 +0100 |
David Demelier |
rpg: add support for collisions with actions
|
Tue, 01 Dec 2020 17:18:12 +0100 |
David Demelier |
doc: improve readability
|
Tue, 01 Dec 2020 12:56:11 +0100 |
David Demelier |
core: use vsync and improve game loop
|
Tue, 01 Dec 2020 12:55:55 +0100 |
David Demelier |
doc: add molko baseurl
|
Mon, 30 Nov 2020 10:57:28 +0100 |
David Demelier |
doc: update doxygen files list
|
Mon, 30 Nov 2020 10:54:59 +0100 |
David Demelier |
doc: add CMake macros documentation
|
Mon, 30 Nov 2020 09:48:52 +0100 |
David Demelier |
cmake: create a unique TARGET-po target to update translations
|
Sat, 28 Nov 2020 22:37:30 +0100 |
David Demelier |
misc: lot of cleanups,
|
Sat, 28 Nov 2020 21:09:52 +0100 |
David Demelier |
cmake: create build hierarchy similar to install, closes #2518 @1h
|
Sat, 28 Nov 2020 18:00:05 +0100 |
David Demelier |
misc: add support for NLS, closes #22510 @4h
|
Fri, 27 Nov 2020 21:34:07 +0100 |
David Demelier |
doc: misc
|
Fri, 27 Nov 2020 17:00:30 +0100 |
David Demelier |
doc: switch to mkdocs+doxybook2, closes #2516 @2h
|
Fri, 27 Nov 2020 13:32:52 +0100 |
David Demelier |
rpg: fix possible dangling pointer in tileset-file
|
Fri, 27 Nov 2020 13:31:27 +0100 |
David Demelier |
core: add alloc_pool_get function
|
Fri, 27 Nov 2020 13:31:16 +0100 |
David Demelier |
core: add pprintf function
|
Thu, 26 Nov 2020 18:00:45 +0100 |
David Demelier |
rpg: prepare equipment
|
Thu, 26 Nov 2020 13:33:31 +0100 |
David Demelier |
core: remove readall in util
|
Thu, 26 Nov 2020 13:33:16 +0100 |
David Demelier |
doc: add build.rst
|
Tue, 24 Nov 2020 16:44:49 +0100 |
David Demelier |
rpg: some cleanups in battle
|
Tue, 24 Nov 2020 16:44:16 +0100 |
David Demelier |
cmake: don't -fsanitize in Release
|
Mon, 23 Nov 2020 17:05:07 +0100 |
David Demelier |
rpg: add movements in battle
|
Thu, 19 Nov 2020 16:46:26 +0100 |
David Demelier |
doc: improve documentation
|
Thu, 19 Nov 2020 14:11:11 +0100 |
David Demelier |
core: add a alloc_pool module
|
Thu, 19 Nov 2020 10:48:46 +0100 |
David Demelier |
core: reinterface the alloc module
|
Thu, 19 Nov 2020 10:17:04 +0100 |
David Demelier |
misc: miscellaneous cleanups
|
Wed, 18 Nov 2020 19:52:14 +0100 |
David Demelier |
doc: disable if doxygen isn't enable
|
Wed, 18 Nov 2020 19:43:40 +0100 |
David Demelier |
doc: add libcore API
|
Wed, 18 Nov 2020 19:09:23 +0100 |
David Demelier |
tools: sync latest bcc
|
Wed, 18 Nov 2020 19:03:47 +0100 |
David Demelier |
doc: improve
|
Wed, 18 Nov 2020 15:19:25 +0100 |
David Demelier |
misc: some cleanup
|
Wed, 18 Nov 2020 15:07:43 +0100 |
David Demelier |
js: remove Javascript API for now
|
Wed, 18 Nov 2020 15:03:04 +0100 |
David Demelier |
doc: add spec-tileset
|
Wed, 18 Nov 2020 13:46:29 +0100 |
David Demelier |
rpg: add support for animated tiles
|
Wed, 18 Nov 2020 10:13:29 +0100 |
David Demelier |
examples: improve map example
|
Wed, 18 Nov 2020 10:03:27 +0100 |
David Demelier |
rpg: improve collisions
|
Tue, 17 Nov 2020 20:08:42 +0100 |
David Demelier |
rpg: implement tilesets separately, closes #2515 @4h
|
Mon, 16 Nov 2020 21:57:23 +0100 |
David Demelier |
extern: FLAGS isn't a valid option
|
Mon, 16 Nov 2020 21:46:52 +0100 |
David Demelier |
extern: disable dlopen routines in libsqlite
|
Mon, 16 Nov 2020 14:26:13 +0100 |
David Demelier |
rpg: experiment with map teleport
|
Sun, 15 Nov 2020 21:47:49 +0100 |
David Demelier |
rpg: some refactoring
|
Sat, 14 Nov 2020 16:59:11 +0100 |
David Demelier |
rpg: attempt of collide detection in map
|