annotate librpg/rpg/map.c @ 226:dd7c8d4321a3

misc: miscellaneous cleanups
author David Demelier <markand@malikania.fr>
date Thu, 19 Nov 2020 10:17:04 +0100
parents 71f989ae8de9
children
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1 /*
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2 * map.c -- game map
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3 *
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4 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
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5 *
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6 * Permission to use, copy, modify, and/or distribute this software for any
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7 * purpose with or without fee is hereby granted, provided that the above
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8 * copyright notice and this permission notice appear in all copies.
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9 *
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10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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17 */
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18
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19 #include <assert.h>
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20 #include <stdio.h>
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21 #include <stdlib.h>
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22 #include <string.h>
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23
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24 #include <core/error.h>
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25 #include <core/event.h>
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26 #include <core/image.h>
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27 #include <core/maths.h>
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28 #include <core/painter.h>
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29 #include <core/sprite.h>
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30 #include <core/sys.h>
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31 #include <core/texture.h>
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32 #include <core/window.h>
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33
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34 #include <ui/debug.h>
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35
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36 #include "map.h"
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37 #include "tileset.h"
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38
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39 /*
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40 * This is the speed the player moves on the map.
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41 *
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42 * SPEED represents the number of pixels it must move per SEC.
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43 * SEC simply represends the number of milliseconds in one second.
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44 */
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45 #define SPEED 220
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46 #define SEC 1000
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47
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48 /*
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49 * Those are margins within the edge of the screen. The camera always try to
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50 * keep those padding between the player and the screen.
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51 */
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52 #define MARGIN_WIDTH 80
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53 #define MARGIN_HEIGHT 80
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54
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55 #define WIDTH(map) ((map)->columns * (map)->tileset->sprite->cellw)
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56 #define HEIGHT(map) ((map)->rows * (map)->tileset->sprite->cellh)
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57
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58 /*
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59 * This structure defines the possible movement of the player as flags since
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60 * it's possible to make diagonal movements.
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61 */
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62 enum movement {
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63 MOVING_UP = 1 << 0,
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64 MOVING_RIGHT = 1 << 1,
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65 MOVING_DOWN = 1 << 2,
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66 MOVING_LEFT = 1 << 3
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67 };
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68
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69 /*
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70 * A bit of explanation within this array. The structure walksprite requires
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71 * an orientation between 0-7 depending on the user direction.
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72 *
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73 * Since keys for moving the character may be pressed at the same time, we need
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74 * a conversion table from "key pressed" to "orientation".
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75 *
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76 * When an orientation is impossible, it is set to -1. Example, when both left
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77 * and right are pressed.
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78 *
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79 * MOVING_UP = 0001 = 0x1
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80 * MOVING_RIGHT = 0010 = 0x2
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81 * MOVING_DOWN = 0100 = 0x3
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82 * MOVING_LEFT = 1000 = 0x4
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83 */
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84 static unsigned int orientations[16] = {
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85 [0x1] = 0,
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86 [0x2] = 2,
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87 [0x3] = 1,
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88 [0x4] = 4,
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89 [0x6] = 3,
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90 [0x8] = 6,
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91 [0x9] = 7,
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92 [0xC] = 5
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93 };
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94
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95 struct collision {
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96 int x;
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97 int y;
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98 unsigned int w;
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99 unsigned int h;
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100 };
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101
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102 static bool
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103 is_collision_out(const struct map *map, struct collision *block, int drow, int dcol)
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104 {
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105 if (drow) {
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106 /* Object outside of left-right bounds. */
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107 if (block->x + (int)block->w <= map->player_x ||
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108 block->x >= map->player_x + (int)map->player_sprite->cellw)
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109 return false;
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110
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111 if ((drow < 0 && block->y >= map->player_y + (int)map->player_sprite->cellh) ||
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112 (drow > 0 && block->y + block->h <= map->player_y + map->player_sprite->cellh))
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113 return false;
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114 } else if (dcol) {
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115 /* Object outside of up-down bounds. */
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116 if (block->y + (int)block->h <= map->player_y ||
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117 block->y >= map->player_y + (int)map->player_sprite->cellh)
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118 return false;
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119
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120 if ((dcol < 0 && block->x >= map->player_x + (int)map->player_sprite->cellw) ||
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121 (dcol > 0 && block->x + block->w <= map->player_x + map->player_sprite->cellw))
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122 return false;
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123 }
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124
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125 return true;
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126 }
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127
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128 static void
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129 center(struct map *map)
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130 {
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131 map->view_x = map->player_x - (int)(map->view_w / 2);
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132 map->view_y = map->player_y - (int)(map->view_h / 2);
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133
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134 if (map->view_x < 0)
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135 map->view_x = 0;
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136 else if ((unsigned int)map->view_x > WIDTH(map) - map->view_w)
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parents: 212
diff changeset
137 map->view_x = WIDTH(map) - map->view_w;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
138
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
139 if (map->view_y < 0)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
140 map->view_y = 0;
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
141 else if ((unsigned int)map->view_y > HEIGHT(map) - map->view_h)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
142 map->view_y = HEIGHT(map) - map->view_h;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
143 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
144
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
145 static void
212
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
146 init(struct map *map)
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
147 {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
148 /* Adjust view. */
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
149 map->view_w = window.w;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
150 map->view_h = window.h;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
151
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
152 /* Adjust margin. */
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
153 map->margin_w = map->view_w - (MARGIN_WIDTH * 2) - map->player_sprite->cellw;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
154 map->margin_h = map->view_h - (MARGIN_HEIGHT * 2) - map->player_sprite->cellh;
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
155
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
156 /* Center the view by default. */
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
157 center(map);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
158
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
159 /* Final bits. */
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
160 walksprite_init(&map->player_ws, map->player_sprite, 150);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
161 }
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
162
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
163 static void
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
164 handle_keydown(struct map *map, const union event *event)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
165 {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
166 switch (event->key.key) {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
167 case KEY_UP:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
168 map->player_movement |= MOVING_UP;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
169 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
170 case KEY_RIGHT:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
171 map->player_movement |= MOVING_RIGHT;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
172 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
173 case KEY_DOWN:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
174 map->player_movement |= MOVING_DOWN;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
175 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
176 case KEY_LEFT:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
177 map->player_movement |= MOVING_LEFT;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
178 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
179 default:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
180 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
181 }
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
182
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
183 map->player_angle = orientations[map->player_movement];
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
184 }
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
185
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
186 static void
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
187 handle_keyup(struct map *map, const union event *event)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
188 {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
189 switch (event->key.key) {
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
190 case KEY_TAB:
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
191 map->flags ^= MAP_FLAGS_SHOW_GRID | MAP_FLAGS_SHOW_COLLIDE;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
192 break;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
193 case KEY_UP:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
194 map->player_movement &= ~(MOVING_UP);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
195 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
196 case KEY_RIGHT:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
197 map->player_movement &= ~(MOVING_RIGHT);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
198 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
199 case KEY_DOWN:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
200 map->player_movement &= ~(MOVING_DOWN);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
201 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
202 case KEY_LEFT:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
203 map->player_movement &= ~(MOVING_LEFT);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
204 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
205 default:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
206 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
207 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
208 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
209
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
210 static int
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
211 cmp_tile(const struct tileset_tiledef *td1, const struct tileset_tiledef *td2)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
212 {
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
213 if (td1->id < td2->id)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
214 return -1;
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
215 if (td1->id > td2->id)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
216 return 1;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
217
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
218 return 0;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
219 }
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
220
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
221 static struct tileset_tiledef *
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
222 find_tiledef_by_id(const struct map *map, unsigned short id)
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
223 {
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
224 typedef int (*cmp)(const void *, const void *);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
225
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
226 const struct tileset_tiledef key = {
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
227 .id = id
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
228 };
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
229
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
230 return bsearch(&key, map->tileset->tiledefs, map->tileset->tiledefsz,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
231 sizeof (key), (cmp)cmp_tile);
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
232 }
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
233
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
234 static struct tileset_tiledef *
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
235 find_tiledef_by_row_column_in_layer(const struct map *map,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
236 const struct map_layer *layer,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
237 int row,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
238 int col)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
239 {
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
240 unsigned short id;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
241
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
242 if (row < 0 || (unsigned int)row >= map->rows ||
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
243 col < 0 || (unsigned int)col >= map->columns)
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
244 return false;
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
245
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
246 if ((id = layer->tiles[col + row * map->columns]) == 0)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
247 return NULL;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
248
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
249 return find_tiledef_by_id(map, id - 1);
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
250 }
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
251
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
252 static struct tileset_tiledef *
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
253 find_tiledef_by_row_column(const struct map *map, int row, int col)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
254 {
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
255 struct tileset_tiledef *tile;
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
256
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
257 /* TODO: probably a for loop when we have indefinite layers. */
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
258 if (!(tile = find_tiledef_by_row_column_in_layer(map, &map->layers[1], row, col)))
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
259 tile = find_tiledef_by_row_column_in_layer(map, &map->layers[0], row, col);
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
260
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
261 return tile;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
262 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
263
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
264 static void
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
265 find_block_iterate(const struct map *map,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
266 struct collision *block,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
267 int rowstart,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
268 int rowend,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
269 int colstart,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
270 int colend,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
271 int drow,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
272 int dcol)
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
273 {
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
274 assert(map);
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
275 assert(block);
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
276
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diff changeset
277 for (int r = rowstart; r <= rowend; ++r) {
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diff changeset
278 for (int c = colstart; c <= colend; ++c) {
215
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diff changeset
279 struct tileset_tiledef *td;
211
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diff changeset
280 struct collision tmp;
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diff changeset
281
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diff changeset
282 if (!(td = find_tiledef_by_row_column(map, r, c)))
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parents: 210
diff changeset
283 continue;
197
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diff changeset
284
211
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diff changeset
285 /* Convert to absolute values. */
215
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diff changeset
286 tmp.x = td->x + c * map->tileset->sprite->cellw;
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diff changeset
287 tmp.y = td->y + r * map->tileset->sprite->cellh;
211
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diff changeset
288 tmp.w = td->w;
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parents: 210
diff changeset
289 tmp.h = td->h;
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parents: 210
diff changeset
290
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parents: 210
diff changeset
291 /* This tiledef is out of context. */
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diff changeset
292 if (!is_collision_out(map, &tmp, drow, dcol))
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parents: 210
diff changeset
293 continue;
197
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parents: 169
diff changeset
294
210
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diff changeset
295 if ((drow < 0 && tmp.y + tmp.h > block->y + block->h) ||
211
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diff changeset
296 (drow > 0 && tmp.y < block->y) ||
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diff changeset
297 (dcol < 0 && tmp.x + tmp.w > block->x + block->w) ||
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diff changeset
298 (dcol > 0 && tmp.x < block->x)) {
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diff changeset
299 block->x = tmp.x;
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diff changeset
300 block->y = tmp.y;
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diff changeset
301 block->w = tmp.w;
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diff changeset
302 block->h = tmp.h;
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parents: 210
diff changeset
303 }
210
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diff changeset
304 }
197
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diff changeset
305 }
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
306 }
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
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parents:
diff changeset
307
197
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diff changeset
308 static void
211
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diff changeset
309 find_collision(const struct map *map, struct collision *block, int drow, int dcolumn)
197
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diff changeset
310 {
211
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diff changeset
311 assert((drow && !dcolumn) || (dcolumn && !drow));
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diff changeset
312
215
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diff changeset
313 const int playercol = map->player_x / map->tileset->sprite->cellw;
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diff changeset
314 const int playerrow = map->player_y / map->tileset->sprite->cellh;
216
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diff changeset
315 const int ncols = (map->player_sprite->cellw / map->tileset->sprite->cellw) + 1;
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parents: 215
diff changeset
316 const int nrows = (map->player_sprite->cellh / map->tileset->sprite->cellh) + 1;
211
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diff changeset
317 int rowstart, rowend, colstart, colend;
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diff changeset
318
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parents: 210
diff changeset
319 if (drow) {
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diff changeset
320 colstart = playercol;
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diff changeset
321 colend = playercol + ncols;
197
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diff changeset
322
211
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diff changeset
323 if (drow < 0) {
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diff changeset
324 /* Moving UP. */
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diff changeset
325 rowstart = 0;
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parents: 210
diff changeset
326 rowend = playerrow;
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diff changeset
327 block->x = block->y = block->h = 0;
215
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parents: 212
diff changeset
328 block->w = WIDTH(map);
211
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parents: 210
diff changeset
329 } else {
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diff changeset
330 /* Moving DOWN. */
216
33ddbe30440e rpg: improve collisions
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parents: 215
diff changeset
331 rowstart = playerrow;
215
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diff changeset
332 rowend = HEIGHT(map);
211
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diff changeset
333 block->x = block->h = 0;
215
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parents: 212
diff changeset
334 block->y = HEIGHT(map);
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diff changeset
335 block->w = WIDTH(map);
211
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diff changeset
336 }
210
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diff changeset
337 } else {
211
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diff changeset
338 rowstart = playerrow;
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diff changeset
339 rowend = playerrow + nrows;
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parents: 210
diff changeset
340
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diff changeset
341 if (dcolumn < 0) {
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diff changeset
342 /* Moving LEFT. */
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diff changeset
343 colstart = 0;
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diff changeset
344 colend = playercol;
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diff changeset
345 block->x = block->y = block->w = 0;
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
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diff changeset
346 block->h = HEIGHT(map);
211
adcbb7ccfdee rpg: some refactoring
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diff changeset
347 } else {
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diff changeset
348 /* Moving RIGHT. */
216
33ddbe30440e rpg: improve collisions
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diff changeset
349 colstart = playercol;
215
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parents: 212
diff changeset
350 colend = WIDTH(map);
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diff changeset
351 block->x = WIDTH(map);
211
adcbb7ccfdee rpg: some refactoring
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diff changeset
352 block->y = block->w = 0;
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diff changeset
353 block->h = block->h;
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parents: 210
diff changeset
354 }
210
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diff changeset
355 }
197
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parents: 169
diff changeset
356
211
adcbb7ccfdee rpg: some refactoring
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diff changeset
357 find_block_iterate(map, block, rowstart, rowend, colstart, colend, drow, dcolumn);
210
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diff changeset
358 }
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diff changeset
359
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diff changeset
360 static void
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diff changeset
361 move_x(struct map *map, int delta)
197
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parents: 169
diff changeset
362 {
211
adcbb7ccfdee rpg: some refactoring
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diff changeset
363 struct collision block;
210
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diff changeset
364
211
adcbb7ccfdee rpg: some refactoring
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diff changeset
365 find_collision(map, &block, 0, delta < 0 ? -1 : +1);
210
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parents: 197
diff changeset
366
70e6ed74940d rpg: attempt of collide detection in map
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diff changeset
367 if (delta < 0 && map->player_x + delta < (int)(block.x + block.w))
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parents: 197
diff changeset
368 delta = map->player_x - block.x - block.w;
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parents: 197
diff changeset
369 else if (delta > 0 && (int)(map->player_x + map->player_sprite->cellw + delta) >= block.x)
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parents: 197
diff changeset
370 delta = block.x - map->player_x - (int)(map->player_sprite->cellw);
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parents: 197
diff changeset
371
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parents: 197
diff changeset
372 map->player_x += delta;
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parents: 197
diff changeset
373
212
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
374 if ((delta < 0 && map->player_x < map->margin_x) ||
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
375 (delta > 0 && map->player_x >= (int)(map->margin_x + map->margin_w)))
210
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
376 map->view_x += delta;
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parents: 197
diff changeset
377
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
378 if (map->view_x < 0)
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
379 map->view_x = 0;
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
380 else if (map->view_x >= (int)(WIDTH(map) - map->view_w))
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
381 map->view_x = WIDTH(map) - map->view_w;
210
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parents: 197
diff changeset
382 }
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
383
210
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
384 static void
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
385 move_y(struct map *map, int delta)
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David Demelier <markand@malikania.fr>
parents: 197
diff changeset
386 {
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
387 struct collision block;
210
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
388
211
adcbb7ccfdee rpg: some refactoring
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parents: 210
diff changeset
389 find_collision(map, &block, delta < 0 ? -1 : +1, 0);
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
390
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
391 if (delta < 0 && map->player_y + delta < (int)(block.y + block.h))
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
392 delta = map->player_y - block.y - block.h;
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
393 else if (delta > 0 && (int)(map->player_y + map->player_sprite->cellh + delta) >= block.y)
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parents: 197
diff changeset
394 delta = block.y - map->player_y - (int)(map->player_sprite->cellh);
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parents: 197
diff changeset
395
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
396 map->player_y += delta;
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parents: 197
diff changeset
397
212
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
398 if ((delta < 0 && map->player_y < map->margin_y) ||
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
399 (delta > 0 && map->player_y >= (int)(map->margin_y + map->margin_h)))
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
400 map->view_y += delta;
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parents: 197
diff changeset
401
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
402 if (map->view_y < 0)
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
403 map->view_y = 0;
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
404 else if (map->view_y >= (int)(HEIGHT(map) - map->view_h))
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
405 map->view_y = HEIGHT(map) - map->view_h;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
406 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
407
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
408 static void
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
409 move(struct map *map, unsigned int ticks)
42
22a09a5ee476 core: add better map check and unit tests
David Demelier <markand@malikania.fr>
parents: 41
diff changeset
410 {
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
411 /* This is the amount of pixels the player must move. */
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
412 const int delta = SPEED * ticks / SEC;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
413
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
414 /* This is the rectangle within the view where users must be. */
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
415 map->margin_x = map->view_x + MARGIN_WIDTH;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
416 map->margin_y = map->view_y + MARGIN_HEIGHT;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
417
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
418 int dx = 0;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
419 int dy = 0;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
420
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
421 if (map->player_movement == 0)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
422 return;
42
22a09a5ee476 core: add better map check and unit tests
David Demelier <markand@malikania.fr>
parents: 41
diff changeset
423
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
424 if (map->player_movement & MOVING_UP)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
425 dy = -1;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
426 if (map->player_movement & MOVING_DOWN)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
427 dy = 1;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
428 if (map->player_movement & MOVING_LEFT)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
429 dx = -1;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
430 if (map->player_movement & MOVING_RIGHT)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
431 dx = 1;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
432
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
433 /* Move the player and adjust view if needed. */
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
434 if (dx)
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
435 move_x(map, dx * delta);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
436 if (dy)
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
437 move_y(map, dy * delta);
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
438
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
439 walksprite_update(&map->player_ws, ticks);
42
22a09a5ee476 core: add better map check and unit tests
David Demelier <markand@malikania.fr>
parents: 41
diff changeset
440 }
22a09a5ee476 core: add better map check and unit tests
David Demelier <markand@malikania.fr>
parents: 41
diff changeset
441
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
442 static inline void
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
443 draw_layer_tile(const struct map *map,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
444 const struct map_layer *layer,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
445 struct texture *colbox,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
446 int start_col,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
447 int start_row,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
448 int start_x,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
449 int start_y,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
450 unsigned int r,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
451 unsigned int c)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
452 {
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
453 const struct tileset_tiledef *td;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
454 int index, id, sc, sr, mx, my;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
455
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
456 index = (start_col + c) + ((start_row + r) * map->columns);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
457
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
458 if ((id = layer->tiles[index]) == 0)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
459 return;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
460
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
461 id -= 1;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
462
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
463 /* Sprite row/column. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
464 sc = (id) % map->tileset->sprite->ncols;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
465 sr = (id) / map->tileset->sprite->ncols;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
466
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
467 /* On screen coordinates. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
468 mx = start_x + (int)c * (int)map->tileset->sprite->cellw;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
469 my = start_y + (int)r * (int)map->tileset->sprite->cellh;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
470
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
471 tileset_draw(map->tileset, sr, sc, mx, my);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
472
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
473 if ((td = find_tiledef_by_id(map, id)) && texture_ok(colbox))
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
474 texture_scale(colbox, 0, 0, 5, 5, mx + td->x, my + td->y, td->w, td->h, 0);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
475
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
476 if (map->flags & MAP_FLAGS_SHOW_GRID) {
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
477 painter_set_color(0x202e37ff);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
478 painter_draw_line(mx, my, mx + (int)map->tileset->sprite->cellw, my);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
479 painter_draw_line(
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
480 mx + (int)map->tileset->sprite->cellw - 1, my,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
481 mx + (int)map->tileset->sprite->cellw - 1, my + (int)map->tileset->sprite->cellh);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
482 }
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
483 }
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
484
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
485 static void
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
486 draw_layer(const struct map *map, const struct map_layer *layer)
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
487 {
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
488 assert(map);
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
489 assert(layer);
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
490
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
491 /* Beginning of view in row/column. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
492 const unsigned int start_col = map->view_x / map->tileset->sprite->cellw;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
493 const unsigned int start_row = map->view_y / map->tileset->sprite->cellh;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
494
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
495 /* Convert into x/y coordinate. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
496 const int start_x = 0 - (map->view_x % (int)map->tileset->sprite->cellw);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
497 const int start_y = 0 - (map->view_y % (int)map->tileset->sprite->cellh);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
498
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
499 /* Number of row/columns to draw starting from there. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
500 const unsigned int ncols = (map->view_w / map->tileset->sprite->cellw) + 2;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
501 const unsigned int nrows = (map->view_h / map->tileset->sprite->cellh) + 2;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
502
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
503 struct texture colbox = {0};
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
504
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
505 if (!layer->tiles)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
506 return;
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
507
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
508 /* Show collision box if requested. */
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
509 if (map->flags & MAP_FLAGS_SHOW_COLLIDE && texture_new(&colbox, 16, 16)) {
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
510 texture_set_blend_mode(&colbox, TEXTURE_BLEND_BLEND);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
511 texture_set_alpha_mod(&colbox, 100);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
512 PAINTER_BEGIN(&colbox);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
513 painter_set_color(0xa53030ff);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
514 painter_clear();
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
515 PAINTER_END();
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
516 }
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
517
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
518 for (unsigned int r = 0; r < nrows; ++r) {
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
519 for (unsigned int c = 0; c < ncols; ++c) {
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
520 if (start_col + c >= map->columns ||
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
521 start_row + r >= map->rows)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
522 continue;
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
523
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
524 draw_layer_tile(map, layer, &colbox, start_col, start_row, start_x, start_y, r, c);
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
525 }
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
526 }
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
527
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
528 texture_finish(&colbox);
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
529 }
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
530
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
531 bool
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
532 map_init(struct map *map)
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
533 {
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
534 assert(map);
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
535
212
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
536 init(map);
218
71f989ae8de9 rpg: add support for animated tiles
David Demelier <markand@malikania.fr>
parents: 216
diff changeset
537 tileset_start(map->tileset);
98
c7e993455985 map: split the map structure into two definitions
David Demelier <markand@malikania.fr>
parents: 97
diff changeset
538
c7e993455985 map: split the map structure into two definitions
David Demelier <markand@malikania.fr>
parents: 97
diff changeset
539 return true;
c7e993455985 map: split the map structure into two definitions
David Demelier <markand@malikania.fr>
parents: 97
diff changeset
540 }
c7e993455985 map: split the map structure into two definitions
David Demelier <markand@malikania.fr>
parents: 97
diff changeset
541
c7e993455985 map: split the map structure into two definitions
David Demelier <markand@malikania.fr>
parents: 97
diff changeset
542 void
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
543 map_handle(struct map *map, const union event *ev)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
544 {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
545 assert(map);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
546 assert(ev);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
547
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
548 switch (ev->type) {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
549 case EVENT_KEYDOWN:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
550 handle_keydown(map, ev);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
551 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
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diff changeset
552 case EVENT_KEYUP:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
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diff changeset
553 handle_keyup(map, ev);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
554 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
555 default:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
556 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
557 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
558 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
559
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
560 void
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
561 map_update(struct map *map, unsigned int ticks)
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
562 {
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
563 assert(map);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
564
212
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
565 action_stack_update(&map->actions, ticks);
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
566
218
71f989ae8de9 rpg: add support for animated tiles
David Demelier <markand@malikania.fr>
parents: 216
diff changeset
567 tileset_update(map->tileset, ticks);
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
568 move(map, ticks);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
569 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
570
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
571 void
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
572 map_draw(const struct map *map)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
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parents: 169
diff changeset
573 {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
574 assert(map);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
575
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
576 struct texture box = {0};
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
577
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
578 /* Draw the texture about background/foreground. */
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
579 draw_layer(map, &map->layers[MAP_LAYER_TYPE_BACKGROUND]);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
580 draw_layer(map, &map->layers[MAP_LAYER_TYPE_FOREGROUND]);
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
581
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
582 walksprite_draw(
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
583 &map->player_ws,
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
584 map->player_angle,
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
585 map->player_x - map->view_x,
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
586 map->player_y - map->view_y);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
587
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
588 draw_layer(map, &map->layers[MAP_LAYER_TYPE_ABOVE]);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
589
212
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
590 action_stack_draw(&map->actions);
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
591
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
592 /* Draw collide box around player if requested. */
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
593 if (map->flags & MAP_FLAGS_SHOW_COLLIDE &&
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
594 texture_new(&box, map->player_sprite->cellw, map->player_sprite->cellh)) {
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
595 texture_set_alpha_mod(&box, 100);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
596 texture_set_blend_mode(&box, TEXTURE_BLEND_BLEND);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
597 PAINTER_BEGIN(&box);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
598 painter_set_color(0x4f8fbaff);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
599 painter_clear();
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
600 PAINTER_END();
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
601 texture_draw(&box, map->player_x - map->view_x, map->player_y - map->view_y);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
602 texture_finish(&box);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
603 }
41
3996f873a54b core: implement walksprite, closes #2455
David Demelier <markand@malikania.fr>
parents: 38
diff changeset
604 }
3996f873a54b core: implement walksprite, closes #2455
David Demelier <markand@malikania.fr>
parents: 38
diff changeset
605
3996f873a54b core: implement walksprite, closes #2455
David Demelier <markand@malikania.fr>
parents: 38
diff changeset
606 void
94
ed72843a7194 core: simplify font/texture interfaces
David Demelier <markand@malikania.fr>
parents: 59
diff changeset
607 map_finish(struct map *map)
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
608 {
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
609 assert(map);
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
610
212
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
611 action_stack_finish(&map->actions);
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
612
98
c7e993455985 map: split the map structure into two definitions
David Demelier <markand@malikania.fr>
parents: 97
diff changeset
613 memset(map, 0, sizeof (*map));
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
614 }