Mercurial > molko
annotate libmlk-rpg/mlk/rpg/battle-entity-state-normal.h @ 629:fee7bd30725c
rpg: cleanup tileset-loader-file
author | David Demelier <markand@malikania.fr> |
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date | Sat, 26 Aug 2023 16:09:35 +0200 |
parents | 773a082f0b91 |
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1 /* |
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2 * battle-entity-state-normal.h -- the entity is normal |
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3 * |
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4 * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr> |
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5 * |
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6 * Permission to use, copy, modify, and/or distribute this software for any |
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7 * purpose with or without fee is hereby granted, provided that the above |
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8 * copyright notice and this permission notice appear in all copies. |
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9 * |
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10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
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11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF |
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12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR |
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13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
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14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN |
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF |
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16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
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17 */ |
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19 #ifndef MLK_RPG_BATTLE_ENTITY_STATE_NORMAL_H |
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20 #define MLK_RPG_BATTLE_ENTITY_STATE_NORMAL_H |
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21 |
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22 struct battle_entity; |
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24 void |
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25 battle_entity_state_normal(struct battle_entity *); |
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27 #endif /* !MLK_RPG_BATTLE_ENTITY_STATE_NORMAL_H */ |
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