annotate libmlk-rpg/mlk/rpg/battle-state.c @ 646:7e1eb7f6c049 default tip @

misc: remove .clang
author David Demelier <markand@malikania.fr>
date Sun, 04 Feb 2024 15:24:37 +0100
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1 /*
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2 * battle-state.c -- battle abstract state
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3 *
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4 * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr>
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5 *
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6 * Permission to use, copy, modify, and/or distribute this software for any
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7 * purpose with or without fee is hereby granted, provided that the above
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8 * copyright notice and this permission notice appear in all copies.
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9 *
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10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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17 */
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18
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19 #include <assert.h>
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20
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21 #include "battle-state.h"
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22
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23 void
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24 battle_state_handle(struct battle_state *st, struct battle *bt, const union mlk_event *ev)
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25 {
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26 assert(st);
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27 assert(bt);
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28 assert(ev);
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29
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30 if (st->handle)
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31 st->handle(st, bt, ev);
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32 }
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33
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34 int
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35 battle_state_update(struct battle_state *st, struct battle *bt, unsigned int ticks)
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36 {
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37 assert(st);
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38 assert(bt);
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39
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40 if (st->update)
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41 return st->update(st, bt, ticks);
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42
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43 return 0;
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44 }
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45
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46 void
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47 battle_state_draw(const struct battle_state *st, const struct battle *bt)
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48 {
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49 assert(st);
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50 assert(bt);
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51
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52 if (st->draw)
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53 st->draw(st, bt);
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54 }
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55
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56 void
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57 battle_state_finish(struct battle_state *st, struct battle *bt)
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58 {
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59 assert(st);
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60 assert(bt);
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61
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62 if (st->finish)
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63 st->finish(st, bt);
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64 }