Mercurial > molko
comparison libmlk-rpg/rpg/battle-entity-state-moving.c @ 298:196264679079
misc: remove usage of bool
author | David Demelier <markand@malikania.fr> |
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date | Wed, 10 Mar 2021 18:49:08 +0100 |
parents | 6367b976112d |
children | d01e83210ca2 |
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297:6151152d009c | 298:196264679079 |
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47 /* TODO: support diagonal. */ | 47 /* TODO: support diagonal. */ |
48 /* See: walksprite definitions. */ | 48 /* See: walksprite definitions. */ |
49 return pos->x < et->x ? 6 : 2; | 49 return pos->x < et->x ? 6 : 2; |
50 } | 50 } |
51 | 51 |
52 static bool | 52 static int |
53 update(struct battle_entity_state *st, struct battle_entity *et, unsigned int ticks) | 53 update(struct battle_entity_state *st, struct battle_entity *et, unsigned int ticks) |
54 { | 54 { |
55 struct position *pos = st->data; | 55 struct position *pos = st->data; |
56 int step_x, step_y, delta_x, delta_y; | 56 int step_x, step_y, delta_x, delta_y; |
57 | 57 |