comparison libmlk-rpg/rpg/battle-entity-state-moving.c @ 298:196264679079

misc: remove usage of bool
author David Demelier <markand@malikania.fr>
date Wed, 10 Mar 2021 18:49:08 +0100
parents 6367b976112d
children d01e83210ca2
comparison
equal deleted inserted replaced
297:6151152d009c 298:196264679079
47 /* TODO: support diagonal. */ 47 /* TODO: support diagonal. */
48 /* See: walksprite definitions. */ 48 /* See: walksprite definitions. */
49 return pos->x < et->x ? 6 : 2; 49 return pos->x < et->x ? 6 : 2;
50 } 50 }
51 51
52 static bool 52 static int
53 update(struct battle_entity_state *st, struct battle_entity *et, unsigned int ticks) 53 update(struct battle_entity_state *st, struct battle_entity *et, unsigned int ticks)
54 { 54 {
55 struct position *pos = st->data; 55 struct position *pos = st->data;
56 int step_x, step_y, delta_x, delta_y; 56 int step_x, step_y, delta_x, delta_y;
57 57