Mercurial > molko
comparison examples/example-battle/character-john.c @ 209:23a844fdc911
examples: move all into subdirectories, closes #2513
author | David Demelier <markand@malikania.fr> |
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date | Wed, 11 Nov 2020 17:10:40 +0100 |
parents | examples/battle/character-john.c@4ad7420ab678 |
children | d01e83210ca2 |
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208:c0e0d4accae8 | 209:23a844fdc911 |
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1 /* | |
2 * character-john.c -- john character | |
3 * | |
4 * Copyright (c) 2020 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #include <rpg/character.h> | |
20 | |
21 #include "character-john.h" | |
22 #include "spell-fire.h" | |
23 #include "registry.h" | |
24 | |
25 static void | |
26 adventurer_reset(struct character *ch) | |
27 { | |
28 /* TODO: this function should compute the attack thanks to the level. */ | |
29 ch->hpmax = 120; | |
30 ch->mpmax = 50; | |
31 ch->atk = 50; | |
32 ch->def = 50; | |
33 ch->agt = 50; | |
34 ch->luck = 50; | |
35 } | |
36 | |
37 const struct character character_john = { | |
38 .name = "John ", | |
39 .type = "Adventurer", | |
40 .level = 1, | |
41 .hp = 120, | |
42 .mp = 50, | |
43 .reset = adventurer_reset, | |
44 .sprite = ®istry_sprites[REGISTRY_TEXTURE_JOHN], | |
45 .spells = { | |
46 &spell_fire | |
47 } | |
48 }; |