Mercurial > molko
comparison src/libmlk-rpg/rpg/battle-state-menu.c @ 382:43d155668a55
rpg: expose battle state functions
author | David Demelier <markand@malikania.fr> |
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date | Sun, 13 Feb 2022 10:35:26 +0100 |
parents | 460c78706989 |
children | c458441ff472 |
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381:f48367c5a92e | 382:43d155668a55 |
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | 15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | 16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
17 */ | 17 */ |
18 | 18 |
19 #include <assert.h> | 19 #include <assert.h> |
20 #include <stdlib.h> | |
21 | |
22 #include <core/alloc.h> | |
20 | 23 |
21 #include "battle.h" | 24 #include "battle.h" |
22 #include "battle-bar.h" | 25 #include "battle-bar.h" |
23 #include "battle-state.h" | 26 #include "battle-state.h" |
27 #include "battle-state-menu.h" | |
28 #include "battle-state-selection.h" | |
29 #include "battle-state-sub.h" | |
24 #include "character.h" | 30 #include "character.h" |
25 #include "spell.h" | 31 #include "spell.h" |
26 | 32 |
27 static void | 33 static void |
28 open_spells(struct battle *bt) | 34 open_spells(struct battle *bt) |
52 static void | 58 static void |
53 handle(struct battle_state *st, struct battle *bt, const union event *ev) | 59 handle(struct battle_state *st, struct battle *bt, const union event *ev) |
54 { | 60 { |
55 (void)st; | 61 (void)st; |
56 | 62 |
63 battle_state_menu_handle(bt, ev); | |
64 } | |
65 | |
66 static void | |
67 finish(struct battle_state *st, struct battle *bt) | |
68 { | |
69 (void)bt; | |
70 | |
71 free(st); | |
72 } | |
73 | |
74 void | |
75 battle_state_menu_handle(struct battle *bt, const union event *ev) | |
76 { | |
77 assert(bt); | |
78 | |
57 if (battle_bar_handle(&bt->bar, bt, ev)) { | 79 if (battle_bar_handle(&bt->bar, bt, ev)) { |
58 switch (bt->bar.menu) { | 80 switch (bt->bar.menu) { |
59 case BATTLE_BAR_MENU_ATTACK: | 81 case BATTLE_BAR_MENU_ATTACK: |
60 open_attack(bt); | 82 open_attack(bt); |
61 break; | 83 break; |
76 void | 98 void |
77 battle_state_menu(struct battle *bt) | 99 battle_state_menu(struct battle *bt) |
78 { | 100 { |
79 assert(bt); | 101 assert(bt); |
80 | 102 |
81 static struct battle_state self = { | 103 struct battle_state *state; |
82 .handle = handle, | 104 |
83 }; | 105 state = alloc_new0(sizeof (*state)); |
106 state->data = bt; | |
107 state->handle = handle; | |
108 state->finish = finish; | |
84 | 109 |
85 battle_bar_open_menu(&bt->bar); | 110 battle_bar_open_menu(&bt->bar); |
86 battle_switch(bt, &self); | 111 battle_switch(bt, state); |
87 } | 112 } |