comparison libmlk-rpg/mlk/rpg/battle-indicator.h @ 434:4e78f045e8c0

rpg: cleanup hierarchy
author David Demelier <markand@malikania.fr>
date Sat, 15 Oct 2022 21:24:17 +0200
parents src/libmlk-rpg/rpg/battle-indicator.h@8f59201dc76b
children 773a082f0b91
comparison
equal deleted inserted replaced
433:862b15c3a3ae 434:4e78f045e8c0
1 /*
2 * battle-indicator.h -- drawable for rendering a hp/mp count usage
3 *
4 * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr>
5 *
6 * Permission to use, copy, modify, and/or distribute this software for any
7 * purpose with or without fee is hereby granted, provided that the above
8 * copyright notice and this permission notice appear in all copies.
9 *
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
17 */
18
19 #ifndef MLK_RPG_BATTLE_INDICATOR_H
20 #define MLK_RPG_BATTLE_INDICATOR_H
21
22 #include <mlk/core/core.h>
23 #include <mlk/core/texture.h>
24
25 #define BATTLE_INDICATOR_HP_COLOR (0xa5303000)
26 #define BATTLE_INDICATOR_MP_COLOR (0xa23e8c00)
27
28 struct theme;
29
30 struct battle_indicator {
31 unsigned int color;
32 unsigned int amount;
33 const struct theme *theme;
34 unsigned int cur;
35 unsigned int elapsed;
36 unsigned int alpha;
37 struct texture tex[2];
38 };
39
40 CORE_BEGIN_DECLS
41
42 void
43 battle_indicator_start(struct battle_indicator *);
44
45 int
46 battle_indicator_completed(const struct battle_indicator *);
47
48 int
49 battle_indicator_ok(const struct battle_indicator *);
50
51 int
52 battle_indicator_update(struct battle_indicator *, unsigned int);
53
54 void
55 battle_indicator_draw(const struct battle_indicator *, int, int);
56
57 void
58 battle_indicator_finish(struct battle_indicator *);
59
60 CORE_END_DECLS
61
62 #endif /* !MLK_RPG_BATTLE_INDICATOR_H */