Mercurial > molko
comparison libmlk-rpg/mlk/rpg/battle-indicator.h @ 434:4e78f045e8c0
rpg: cleanup hierarchy
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sat, 15 Oct 2022 21:24:17 +0200 |
parents | src/libmlk-rpg/rpg/battle-indicator.h@8f59201dc76b |
children | 773a082f0b91 |
comparison
equal
deleted
inserted
replaced
433:862b15c3a3ae | 434:4e78f045e8c0 |
---|---|
1 /* | |
2 * battle-indicator.h -- drawable for rendering a hp/mp count usage | |
3 * | |
4 * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #ifndef MLK_RPG_BATTLE_INDICATOR_H | |
20 #define MLK_RPG_BATTLE_INDICATOR_H | |
21 | |
22 #include <mlk/core/core.h> | |
23 #include <mlk/core/texture.h> | |
24 | |
25 #define BATTLE_INDICATOR_HP_COLOR (0xa5303000) | |
26 #define BATTLE_INDICATOR_MP_COLOR (0xa23e8c00) | |
27 | |
28 struct theme; | |
29 | |
30 struct battle_indicator { | |
31 unsigned int color; | |
32 unsigned int amount; | |
33 const struct theme *theme; | |
34 unsigned int cur; | |
35 unsigned int elapsed; | |
36 unsigned int alpha; | |
37 struct texture tex[2]; | |
38 }; | |
39 | |
40 CORE_BEGIN_DECLS | |
41 | |
42 void | |
43 battle_indicator_start(struct battle_indicator *); | |
44 | |
45 int | |
46 battle_indicator_completed(const struct battle_indicator *); | |
47 | |
48 int | |
49 battle_indicator_ok(const struct battle_indicator *); | |
50 | |
51 int | |
52 battle_indicator_update(struct battle_indicator *, unsigned int); | |
53 | |
54 void | |
55 battle_indicator_draw(const struct battle_indicator *, int, int); | |
56 | |
57 void | |
58 battle_indicator_finish(struct battle_indicator *); | |
59 | |
60 CORE_END_DECLS | |
61 | |
62 #endif /* !MLK_RPG_BATTLE_INDICATOR_H */ |