comparison libmlk-rpg/rpg/battle-entity-state-blinking.c @ 254:6367b976112d

rpg: merge battle state switchers to remove number of files
author David Demelier <markand@malikania.fr>
date Thu, 03 Dec 2020 13:49:54 +0100
parents 71b3b7036de7
children 196264679079
comparison
equal deleted inserted replaced
253:c4da052c0def 254:6367b976112d
23 #include <core/panic.h> 23 #include <core/panic.h>
24 #include <core/sprite.h> 24 #include <core/sprite.h>
25 #include <core/texture.h> 25 #include <core/texture.h>
26 26
27 #include "battle-entity.h" 27 #include "battle-entity.h"
28 #include "battle-entity-state-blinking.h"
29 #include "battle-entity-state.h" 28 #include "battle-entity-state.h"
30 #include "character.h" 29 #include "character.h"
31 30
32 #define TRANSPARENT (150) 31 #define TRANSPARENT (150)
33 #define OPAQUE (255) 32 #define OPAQUE (255)