Mercurial > molko
comparison src/mlk-run/main.c @ 337:68b9d010e081
js: add minimal Javascript binding
author | David Demelier <markand@malikania.fr> |
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date | Thu, 14 Oct 2021 12:52:41 +0200 |
parents | |
children | 94828af916bb |
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336:f5a5bbb77122 | 337:68b9d010e081 |
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1 /* | |
2 * main.c -- main mlk-run file | |
3 * | |
4 * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #include <stdio.h> | |
20 #include <stdlib.h> | |
21 | |
22 #include <duktape.h> | |
23 | |
24 #include <core/panic.h> | |
25 #include <core/vfs-directory.h> | |
26 #include <core/vfs-zip.h> | |
27 #include <core/vfs.h> | |
28 | |
29 #include <core/js-window.h> | |
30 | |
31 /* VFS loader to support zip and directories when loading game. */ | |
32 static struct vfs vfs; | |
33 | |
34 /* Javascript context. */ | |
35 static duk_context *ctx; | |
36 | |
37 static void | |
38 core_bind(duk_context *ctx) | |
39 { | |
40 js_window_bind(ctx); | |
41 } | |
42 | |
43 static void | |
44 init(void) | |
45 { | |
46 /* TODO: this is temporary. */ | |
47 if (core_init("fr.malikania", "mlk-run") < 0) | |
48 panic(); | |
49 | |
50 /* Fireup Javascript. */ | |
51 ctx = duk_create_heap_default(); | |
52 core_bind(ctx); | |
53 } | |
54 | |
55 static char * | |
56 extract(struct vfs_file *file) | |
57 { | |
58 FILE *fp; | |
59 char *out, buf[BUFSIZ]; | |
60 size_t len, nr; | |
61 | |
62 if (!(fp = open_memstream(&out, &len))) | |
63 panic(); | |
64 | |
65 while ((nr = vfs_file_read(file, buf, sizeof (buf))) > 0) | |
66 if (fwrite(buf, 1, nr, fp) <= 0) | |
67 panic(); | |
68 | |
69 fclose(fp); | |
70 | |
71 return out; | |
72 } | |
73 | |
74 static void | |
75 startup(void) | |
76 { | |
77 struct vfs_file main; | |
78 char *code; | |
79 | |
80 if (vfs_open(&vfs, &main, "main.js", "r") < 0) | |
81 panic(); | |
82 | |
83 code = extract(&main); | |
84 vfs_file_finish(&main); | |
85 | |
86 if (duk_peval_string(ctx, code)) | |
87 panicf("%s", duk_safe_to_string(ctx, -1)); | |
88 | |
89 free(code); | |
90 } | |
91 | |
92 static void | |
93 finish(void) | |
94 { | |
95 vfs_finish(&vfs); | |
96 duk_destroy_heap(ctx); | |
97 } | |
98 | |
99 static void | |
100 loadzip(const char *path) | |
101 { | |
102 if (vfs_zip(&vfs, path, "r") < 0) | |
103 panic(); | |
104 } | |
105 | |
106 static void | |
107 loaddirectory(const char *path) | |
108 { | |
109 vfs_directory(&vfs, path); | |
110 } | |
111 | |
112 static void | |
113 load(const char *path) | |
114 { | |
115 /* TODO: improve this. */ | |
116 if (strstr(path, ".mlk")) | |
117 loadzip(path); | |
118 else | |
119 loaddirectory(path); | |
120 | |
121 startup(); | |
122 } | |
123 | |
124 static void | |
125 run(int argc, char **argv) | |
126 { | |
127 if (argc < 0) { | |
128 fprintf(stderr, "usage: mlk-run game\n"); | |
129 exit(1); | |
130 } | |
131 | |
132 load(argv[0]); | |
133 } | |
134 | |
135 int | |
136 main(int argc, char **argv) | |
137 { | |
138 --argc; | |
139 ++argv; | |
140 | |
141 init(); | |
142 run(argc, argv); | |
143 finish(); | |
144 } |