Mercurial > molko
comparison libmlk-rpg/rpg/walksprite.c @ 243:71b3b7036de7
misc: lot of cleanups,
- prefix libraries with libmlk,
- move assets from source directories closes #2520,
- prefix header guards closes #2519
author | David Demelier <markand@malikania.fr> |
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date | Sat, 28 Nov 2020 22:37:30 +0100 |
parents | librpg/rpg/walksprite.c@86b71e1f9dd5 |
children | d01e83210ca2 |
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242:4c24604efcab | 243:71b3b7036de7 |
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1 /* | |
2 * walksprite.c -- sprite designed for walking entities | |
3 * | |
4 * Copyright (c) 2020 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #include <assert.h> | |
20 #include <string.h> | |
21 | |
22 #include <core/sprite.h> | |
23 | |
24 #include "walksprite.h" | |
25 | |
26 void | |
27 walksprite_init(struct walksprite *ws, struct sprite *sprite, unsigned int delay) | |
28 { | |
29 assert(ws); | |
30 assert(sprite); | |
31 | |
32 memset(ws, 0, sizeof (*ws)); | |
33 ws->sprite = sprite; | |
34 ws->delay = delay; | |
35 } | |
36 | |
37 void | |
38 walksprite_reset(struct walksprite *ws) | |
39 { | |
40 assert(ws); | |
41 | |
42 ws->index = 0; | |
43 } | |
44 | |
45 void | |
46 walksprite_update(struct walksprite *ws, unsigned int ticks) | |
47 { | |
48 assert(ws); | |
49 | |
50 ws->elapsed += ticks; | |
51 | |
52 if (ws->elapsed >= ws->delay) { | |
53 ws->index += 1; | |
54 | |
55 if (ws->index >= ws->sprite->ncols) | |
56 ws->index = 0; | |
57 | |
58 ws->elapsed = 0; | |
59 } | |
60 } | |
61 | |
62 void | |
63 walksprite_draw(const struct walksprite *ws, unsigned int orientation, int x, int y) | |
64 { | |
65 assert(ws); | |
66 assert(orientation < 8); | |
67 | |
68 sprite_draw(ws->sprite, orientation, ws->index, x, y); | |
69 } |