Mercurial > molko
comparison librpg/rpg/battle-state-victory.c @ 241:76afe639fd72
misc: add support for NLS, closes #22510 @4h
While here cleanup the path functions in sys.c/sys.h
author | David Demelier <markand@malikania.fr> |
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date | Sat, 28 Nov 2020 18:00:05 +0100 |
parents | befa2e855d3b |
children |
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240:d7e5e02f70a1 | 241:76afe639fd72 |
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27 | 27 |
28 #include "battle.h" | 28 #include "battle.h" |
29 #include "battle-state.h" | 29 #include "battle-state.h" |
30 #include "battle-state-closing.h" | 30 #include "battle-state-closing.h" |
31 #include "battle-state-victory.h" | 31 #include "battle-state-victory.h" |
32 #include "rpg_p.h" | |
32 | 33 |
33 struct victory { | 34 struct victory { |
34 struct battle_state self; | 35 struct battle_state self; |
35 struct message msg; | 36 struct message msg; |
36 }; | 37 }; |
82 vic->self.data = vic; | 83 vic->self.data = vic; |
83 vic->self.handle = handle; | 84 vic->self.handle = handle; |
84 vic->self.update = update; | 85 vic->self.update = update; |
85 vic->self.draw = draw; | 86 vic->self.draw = draw; |
86 | 87 |
87 vic->msg.text[0] = "Victory!"; | 88 vic->msg.text[0] = _("Victory!"); |
88 vic->msg.theme = bt->theme; | 89 vic->msg.theme = bt->theme; |
89 vic->msg.flags = MESSAGE_FLAGS_AUTOMATIC | | 90 vic->msg.flags = MESSAGE_FLAGS_AUTOMATIC | |
90 MESSAGE_FLAGS_FADEIN | | 91 MESSAGE_FLAGS_FADEIN | |
91 MESSAGE_FLAGS_FADEOUT; | 92 MESSAGE_FLAGS_FADEOUT; |
92 vic->msg.timeout = MESSAGE_TIMEOUT_DEFAULT; | 93 vic->msg.timeout = MESSAGE_TIMEOUT_DEFAULT; |