Mercurial > molko
comparison src/libmlk-rpg/rpg/battle-entity.h @ 433:862b15c3a3ae
ui: cleanup hierarchy
author | David Demelier <markand@malikania.fr> |
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date | Sat, 15 Oct 2022 21:19:25 +0200 |
parents | 8f59201dc76b |
children |
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432:38cf60f5a1c4 | 433:862b15c3a3ae |
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19 #ifndef MLK_RPG_BATTLE_ENTITY_H | 19 #ifndef MLK_RPG_BATTLE_ENTITY_H |
20 #define MLK_RPG_BATTLE_ENTITY_H | 20 #define MLK_RPG_BATTLE_ENTITY_H |
21 | 21 |
22 #include <mlk/core/core.h> | 22 #include <mlk/core/core.h> |
23 | 23 |
24 #include <ui/label.h> | 24 #include <mlk/ui/label.h> |
25 | 25 |
26 struct battle; | 26 struct battle; |
27 struct battle_entity_state; | 27 struct battle_entity_state; |
28 struct character; | 28 struct character; |
29 | 29 |