Mercurial > molko
comparison libmlk-adventure/adventure/action/chest.c @ 281:87b8c7510717
rpg: implement load/save for characters
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sun, 20 Dec 2020 10:55:53 +0100 |
parents | a49ae1b6ea4f |
children | 196264679079 |
comparison
equal
deleted
inserted
replaced
280:11c824a82e63 | 281:87b8c7510717 |
---|---|
22 | 22 |
23 #include <core/animation.h> | 23 #include <core/animation.h> |
24 #include <core/event.h> | 24 #include <core/event.h> |
25 #include <core/maths.h> | 25 #include <core/maths.h> |
26 #include <core/panic.h> | 26 #include <core/panic.h> |
27 #include <core/save.h> | |
28 #include <core/sound.h> | 27 #include <core/sound.h> |
29 #include <core/sprite.h> | 28 #include <core/sprite.h> |
30 | 29 |
31 #include <rpg/map.h> | 30 #include <rpg/map.h> |
31 #include <rpg/save.h> | |
32 | 32 |
33 #include "chest.h" | 33 #include "chest.h" |
34 | 34 |
35 #define X(c) ((c)->x - ((c)->map)->view_x) | 35 #define X(c) ((c)->x - ((c)->map)->view_x) |
36 #define Y(c) ((c)->y - ((c)->map)->view_y) | 36 #define Y(c) ((c)->y - ((c)->map)->view_y) |