comparison src/libmlk-rpg/rpg/battle-state-check.c @ 431:8f59201dc76b

core: cleanup hierarchy
author David Demelier <markand@malikania.fr>
date Sat, 15 Oct 2022 20:23:14 +0200
parents d74f53299252
children
comparison
equal deleted inserted replaced
430:1645433e008d 431:8f59201dc76b
18 18
19 #include <assert.h> 19 #include <assert.h>
20 #include <stdlib.h> 20 #include <stdlib.h>
21 #include <string.h> 21 #include <string.h>
22 22
23 #include <core/alloc.h> 23 #include <mlk/core/alloc.h>
24 #include <core/panic.h> 24 #include <mlk/core/panic.h>
25 #include <core/sprite.h> 25 #include <mlk/core/sprite.h>
26 #include <core/texture.h> 26 #include <mlk/core/texture.h>
27 #include <core/trace.h> 27 #include <mlk/core/trace.h>
28 28
29 #include "battle-state-check.h" 29 #include "battle-state-check.h"
30 #include "battle-state-lost.h" 30 #include "battle-state-lost.h"
31 #include "battle-state-victory.h" 31 #include "battle-state-victory.h"
32 #include "battle-state.h" 32 #include "battle-state.h"