Mercurial > molko
comparison src/libmlk-rpg/rpg/battle-state-check.c @ 431:8f59201dc76b
core: cleanup hierarchy
author | David Demelier <markand@malikania.fr> |
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date | Sat, 15 Oct 2022 20:23:14 +0200 |
parents | d74f53299252 |
children |
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430:1645433e008d | 431:8f59201dc76b |
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18 | 18 |
19 #include <assert.h> | 19 #include <assert.h> |
20 #include <stdlib.h> | 20 #include <stdlib.h> |
21 #include <string.h> | 21 #include <string.h> |
22 | 22 |
23 #include <core/alloc.h> | 23 #include <mlk/core/alloc.h> |
24 #include <core/panic.h> | 24 #include <mlk/core/panic.h> |
25 #include <core/sprite.h> | 25 #include <mlk/core/sprite.h> |
26 #include <core/texture.h> | 26 #include <mlk/core/texture.h> |
27 #include <core/trace.h> | 27 #include <mlk/core/trace.h> |
28 | 28 |
29 #include "battle-state-check.h" | 29 #include "battle-state-check.h" |
30 #include "battle-state-lost.h" | 30 #include "battle-state-lost.h" |
31 #include "battle-state-victory.h" | 31 #include "battle-state-victory.h" |
32 #include "battle-state.h" | 32 #include "battle-state.h" |