comparison src/libmlk-core/core/game.h @ 320:8f9937403749

misc: improve loading of data
author David Demelier <markand@malikania.fr>
date Fri, 01 Oct 2021 20:30:00 +0200
parents libmlk-core/core/game.h@d01e83210ca2
children 19782ea1cf4a
comparison
equal deleted inserted replaced
319:b843eef4cc35 320:8f9937403749
1 /*
2 * game.h -- main game object
3 *
4 * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr>
5 *
6 * Permission to use, copy, modify, and/or distribute this software for any
7 * purpose with or without fee is hereby granted, provided that the above
8 * copyright notice and this permission notice appear in all copies.
9 *
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
17 */
18
19 #ifndef MOLKO_CORE_GAME_H
20 #define MOLKO_CORE_GAME_H
21
22 #include "core.h"
23 #include "inhibit.h"
24
25 #define GAME_STATE_MAX (32)
26
27 struct state;
28
29 union event;
30
31 struct game {
32 enum inhibit inhibit;
33 struct state *states[GAME_STATE_MAX + 1];
34 struct state **state;
35 };
36
37 extern struct game game;
38
39 CORE_BEGIN_DECLS
40
41 void
42 game_init(void);
43
44 void
45 game_push(struct state *);
46
47 void
48 game_pop(void);
49
50 void
51 game_handle(const union event *);
52
53 void
54 game_update(unsigned int);
55
56 void
57 game_draw(void);
58
59 void
60 game_loop(void);
61
62 void
63 game_quit(void);
64
65 CORE_END_DECLS
66
67 #endif /* !MOLKO_CORE_GAME_H */