comparison libmlk-rpg/mlk/rpg/battle-state-check.c @ 460:8fa69c770569

examples: fix
author David Demelier <markand@malikania.fr>
date Mon, 27 Feb 2023 09:14:27 +0100
parents f2f0e73ea9da
children 91ce23a36143
comparison
equal deleted inserted replaced
459:541cb950997b 460:8fa69c770569
73 } 73 }
74 74
75 static void 75 static void
76 fadeout_finish(struct mlk_drawable *dw) 76 fadeout_finish(struct mlk_drawable *dw)
77 { 77 {
78 free(dw->data); 78 mlk_alloc_free(dw->data);
79 } 79 }
80 80
81 static void 81 static void
82 fadeout(struct battle *bt, struct battle_entity *et) 82 fadeout(struct battle *bt, struct battle_entity *et)
83 { 83 {
162 static void 162 static void
163 finish(struct battle_state *st, struct battle *bt) 163 finish(struct battle_state *st, struct battle *bt)
164 { 164 {
165 (void)bt; 165 (void)bt;
166 166
167 free(st); 167 mlk_alloc_free(st);
168 } 168 }
169 169
170 void 170 void
171 battle_state_check_update(struct battle *bt) 171 battle_state_check_update(struct battle *bt)
172 { 172 {