Mercurial > molko
comparison libmlk-rpg/mlk/rpg/battle-state-check.c @ 468:91ce23a36143
core: sprite -> mlk_sprite
author | David Demelier <markand@malikania.fr> |
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date | Mon, 27 Feb 2023 11:08:28 +0100 |
parents | 8fa69c770569 |
children | bc5483849614 |
comparison
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467:7420c78018dc | 468:91ce23a36143 |
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63 | 63 |
64 static void | 64 static void |
65 fadeout_draw(struct mlk_drawable *dw) | 65 fadeout_draw(struct mlk_drawable *dw) |
66 { | 66 { |
67 const struct fadeout *fade = dw->data; | 67 const struct fadeout *fade = dw->data; |
68 struct sprite *sprite = fade->ch->sprites[CHARACTER_SPRITE_NORMAL]; | 68 struct mlk_sprite *sprite = fade->ch->sprites[CHARACTER_SPRITE_NORMAL]; |
69 | 69 |
70 texture_set_alpha_mod(sprite->texture, fade->alpha); | 70 texture_set_alpha_mod(sprite->texture, fade->alpha); |
71 sprite_draw(sprite, 0, 0, fade->x, fade->y); | 71 mlk_sprite_draw(sprite, 0, 0, fade->x, fade->y); |
72 texture_set_alpha_mod(sprite->texture, 255); | 72 texture_set_alpha_mod(sprite->texture, 255); |
73 } | 73 } |
74 | 74 |
75 static void | 75 static void |
76 fadeout_finish(struct mlk_drawable *dw) | 76 fadeout_finish(struct mlk_drawable *dw) |