Mercurial > molko
comparison examples/example-gridmenu/example-gridmenu.c @ 415:a5b98db4fd87
misc: fix .hgignore too greedy
author | David Demelier <markand@malikania.fr> |
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date | Sun, 09 Oct 2022 13:53:33 +0200 |
parents | |
children | 8f59201dc76b |
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414:6947c1fefe5c | 415:a5b98db4fd87 |
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1 /* | |
2 * example-gridmenu.c -- show how to use grid menu | |
3 * | |
4 * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #include <core/core.h> | |
20 #include <core/event.h> | |
21 #include <core/game.h> | |
22 #include <core/painter.h> | |
23 #include <core/panic.h> | |
24 #include <core/state.h> | |
25 #include <core/sys.h> | |
26 #include <core/trace.h> | |
27 #include <core/util.h> | |
28 #include <core/window.h> | |
29 | |
30 #include <ui/align.h> | |
31 #include <ui/gridmenu.h> | |
32 #include <ui/label.h> | |
33 #include <ui/theme.h> | |
34 #include <ui/ui.h> | |
35 | |
36 #define W (1280) | |
37 #define H (720) | |
38 | |
39 static struct state *states[1]; | |
40 | |
41 static void | |
42 init(void) | |
43 { | |
44 if (core_init("fr.malikania", "example-gridmenu") < 0 || ui_init() < 0) | |
45 panic(); | |
46 if (window_open("Example - Grid menu", W, H) < 0) | |
47 panic(); | |
48 } | |
49 | |
50 static void | |
51 quit(void) | |
52 { | |
53 window_finish(); | |
54 ui_finish(); | |
55 core_finish(); | |
56 } | |
57 | |
58 static void | |
59 handle(struct state *st, const union event *ev) | |
60 { | |
61 struct gridmenu *menu = st->data; | |
62 | |
63 switch (ev->type) { | |
64 case EVENT_QUIT: | |
65 game_quit(); | |
66 break; | |
67 default: | |
68 if (gridmenu_handle(st->data, ev)) | |
69 tracef("selected index: %zu (%s)", menu->selected, menu->items[menu->selected]); | |
70 break; | |
71 } | |
72 } | |
73 | |
74 static void | |
75 draw(struct state *st) | |
76 { | |
77 painter_set_color(0x4f8fbaff); | |
78 painter_clear(); | |
79 gridmenu_draw(st->data); | |
80 painter_present(); | |
81 } | |
82 | |
83 static void | |
84 run(void) | |
85 { | |
86 const char * const items[] = { | |
87 "Feu mineur", | |
88 "Feu majeur", | |
89 "Feu septième", | |
90 "Glace mineure", | |
91 "Glace majeure", | |
92 "Glace septième", | |
93 "Foudre mineure", | |
94 "Foudre majeure", | |
95 "Foudre septième", | |
96 "Choc mineur", | |
97 "Choc majeur", | |
98 "Choc septième", | |
99 "Portée", | |
100 "Escapade", | |
101 "Destruction", | |
102 "Résurrection", | |
103 "Double tour" | |
104 }; | |
105 | |
106 struct gridmenu menu = {0}; | |
107 struct state state = { | |
108 .data = &menu, | |
109 .handle = handle, | |
110 .draw = draw, | |
111 }; | |
112 | |
113 gridmenu_init(&menu, 3, 2, items, UTIL_SIZE(items)); | |
114 gridmenu_resize(&menu, 0, 0, 300, 100); | |
115 | |
116 align(ALIGN_CENTER, &menu.x, &menu.y, menu.w, menu.h, 0, 0, W, H); | |
117 | |
118 game_init(states, UTIL_SIZE(states)); | |
119 game_push(&state); | |
120 game_loop(); | |
121 } | |
122 | |
123 int | |
124 main(int argc, char **argv) | |
125 { | |
126 (void)argc; | |
127 (void)argv; | |
128 | |
129 init(); | |
130 run(); | |
131 quit(); | |
132 } |