comparison libmlk-rpg/mlk/rpg/battle.h @ 450:b26dd49f69ff

core: event -> mlk_event (and friends)
author David Demelier <markand@malikania.fr>
date Sat, 18 Feb 2023 13:37:11 +0100
parents f2f0e73ea9da
children a6933cd252b7
comparison
equal deleted inserted replaced
449:f2f0e73ea9da 450:b26dd49f69ff
31 #include "battle-entity.h" 31 #include "battle-entity.h"
32 #include "battle-state.h" 32 #include "battle-state.h"
33 #include "selection.h" 33 #include "selection.h"
34 #include "spell.h" 34 #include "spell.h"
35 35
36 union event; 36 union mlk_event;
37 37
38 struct battle_bar; 38 struct battle_bar;
39 struct character; 39 struct character;
40 struct inventory; 40 struct inventory;
41 struct item; 41 struct item;
126 126
127 void 127 void
128 battle_indicator_hp(struct battle *, const struct character *, long); 128 battle_indicator_hp(struct battle *, const struct character *, long);
129 129
130 void 130 void
131 battle_handle_component(struct battle *, const union event *, enum battle_component); 131 battle_handle_component(struct battle *, const union mlk_event *, enum battle_component);
132 132
133 void 133 void
134 battle_handle(struct battle *, const union event *); 134 battle_handle(struct battle *, const union mlk_event *);
135 135
136 void 136 void
137 battle_update_component(struct battle *, unsigned int, enum battle_component); 137 battle_update_component(struct battle *, unsigned int, enum battle_component);
138 138
139 int 139 int