comparison src/libmlk-rpg/CMakeLists.txt @ 383:b944cd41e8f9

rpg: do the same for battle entities
author David Demelier <markand@malikania.fr>
date Sun, 13 Feb 2022 11:13:17 +0100
parents 43d155668a55
children c458441ff472
comparison
equal deleted inserted replaced
382:43d155668a55 383:b944cd41e8f9
21 set( 21 set(
22 SOURCES 22 SOURCES
23 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-bar.c 23 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-bar.c
24 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-bar.h 24 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-bar.h
25 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-attacking.c 25 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-attacking.c
26 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-attacking.h
26 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-blinking.c 27 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-blinking.c
28 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-blinking.h
27 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-moving.c 29 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-moving.c
30 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-moving.h
28 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-normal.c 31 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-normal.c
32 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-normal.h
29 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state.c 33 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state.c
30 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state.h 34 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state.h
31 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity.c 35 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity.c
32 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity.h 36 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity.h
33 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-indicator.c 37 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-indicator.c