Mercurial > molko
comparison src/libmlk-rpg/CMakeLists.txt @ 383:b944cd41e8f9
rpg: do the same for battle entities
author | David Demelier <markand@malikania.fr> |
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date | Sun, 13 Feb 2022 11:13:17 +0100 |
parents | 43d155668a55 |
children | c458441ff472 |
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382:43d155668a55 | 383:b944cd41e8f9 |
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21 set( | 21 set( |
22 SOURCES | 22 SOURCES |
23 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-bar.c | 23 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-bar.c |
24 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-bar.h | 24 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-bar.h |
25 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-attacking.c | 25 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-attacking.c |
26 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-attacking.h | |
26 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-blinking.c | 27 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-blinking.c |
28 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-blinking.h | |
27 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-moving.c | 29 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-moving.c |
30 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-moving.h | |
28 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-normal.c | 31 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-normal.c |
32 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state-normal.h | |
29 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state.c | 33 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state.c |
30 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state.h | 34 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity-state.h |
31 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity.c | 35 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity.c |
32 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity.h | 36 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-entity.h |
33 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-indicator.c | 37 ${libmlk-rpg_SOURCE_DIR}/rpg/battle-indicator.c |