comparison libmlk-rpg/mlk/rpg/battle-state-check.c @ 472:bc5483849614

core: texture -> mlk_texture
author David Demelier <markand@malikania.fr>
date Mon, 27 Feb 2023 11:24:38 +0100
parents 91ce23a36143
children 02b16dd49b54
comparison
equal deleted inserted replaced
471:3761e33d429e 472:bc5483849614
65 fadeout_draw(struct mlk_drawable *dw) 65 fadeout_draw(struct mlk_drawable *dw)
66 { 66 {
67 const struct fadeout *fade = dw->data; 67 const struct fadeout *fade = dw->data;
68 struct mlk_sprite *sprite = fade->ch->sprites[CHARACTER_SPRITE_NORMAL]; 68 struct mlk_sprite *sprite = fade->ch->sprites[CHARACTER_SPRITE_NORMAL];
69 69
70 texture_set_alpha_mod(sprite->texture, fade->alpha); 70 mlk_texture_set_alpha_mod(sprite->texture, fade->alpha);
71 mlk_sprite_draw(sprite, 0, 0, fade->x, fade->y); 71 mlk_sprite_draw(sprite, 0, 0, fade->x, fade->y);
72 texture_set_alpha_mod(sprite->texture, 255); 72 mlk_texture_set_alpha_mod(sprite->texture, 255);
73 } 73 }
74 74
75 static void 75 static void
76 fadeout_finish(struct mlk_drawable *dw) 76 fadeout_finish(struct mlk_drawable *dw)
77 { 77 {