Mercurial > molko
comparison src/game.h @ 45:e10fd1b6323f
core: implement splashscreen, closes #2458 @1h
author | David Demelier <markand@malikania.fr> |
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date | Wed, 15 Jan 2020 22:31:17 +0100 |
parents | c97fe725fdeb |
children | 9f6267843815 |
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44:c97fe725fdeb | 45:e10fd1b6323f |
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41 * Global game object. | 41 * Global game object. |
42 */ | 42 */ |
43 extern struct game game; | 43 extern struct game game; |
44 | 44 |
45 /** | 45 /** |
46 * Request to change state. | |
47 * | |
48 * This function will only update state after the next \a game_update call. | |
49 * | |
50 * \pre state != NULL | |
51 * \param state the new state | |
52 */ | |
53 void | |
54 game_switch(struct state *state); | |
55 | |
56 /** | |
46 * Handle input event. | 57 * Handle input event. |
47 * | 58 * |
48 * \param event the event | 59 * \param event the event |
49 */ | 60 */ |
50 void | 61 void |