Mercurial > molko
comparison examples/example-debug/main.c @ 322:eaab6bd635ab
misc: move examples from src/
author | David Demelier <markand@malikania.fr> |
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date | Sat, 02 Oct 2021 08:25:30 +0200 |
parents | src/examples/example-debug/main.c@8f9937403749 |
children | 19782ea1cf4a |
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321:687ac7516bbf | 322:eaab6bd635ab |
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1 /* | |
2 * example-debug.c -- example on how to use debug interface | |
3 * | |
4 * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #include <core/core.h> | |
20 #include <core/event.h> | |
21 #include <core/game.h> | |
22 #include <core/window.h> | |
23 #include <core/painter.h> | |
24 #include <core/panic.h> | |
25 #include <core/state.h> | |
26 #include <core/util.h> | |
27 | |
28 #include <ui/debug.h> | |
29 #include <ui/theme.h> | |
30 #include <ui/ui.h> | |
31 | |
32 #define W 1280 | |
33 #define H 720 | |
34 | |
35 static int mouse_x; | |
36 static int mouse_y; | |
37 | |
38 static void | |
39 init(void) | |
40 { | |
41 if (core_init("fr.malikania", "debug") < 0 || ui_init() < 0) | |
42 panic(); | |
43 if (window_open("Example - Debug", W, H) < 0) | |
44 panic(); | |
45 | |
46 debug_options.enable = 1; | |
47 } | |
48 | |
49 static void | |
50 handle(struct state *st, const union event *ev) | |
51 { | |
52 (void)st; | |
53 | |
54 switch (ev->type) { | |
55 case EVENT_MOUSE: | |
56 mouse_x = ev->mouse.x; | |
57 mouse_y = ev->mouse.y; | |
58 break; | |
59 case EVENT_QUIT: | |
60 game_quit(); | |
61 break; | |
62 default: | |
63 break; | |
64 } | |
65 } | |
66 | |
67 static void | |
68 draw(struct state *st) | |
69 { | |
70 (void)st; | |
71 | |
72 struct debug_report report = {0}; | |
73 | |
74 painter_set_color(0x4f8fbaff); | |
75 painter_clear(); | |
76 debugf(&report, "Game running."); | |
77 debugf(&report, "mouse: %d, %d", mouse_x, mouse_y); | |
78 painter_present(); | |
79 } | |
80 | |
81 static void | |
82 run(void) | |
83 { | |
84 struct state state = { | |
85 .handle = handle, | |
86 .draw = draw | |
87 }; | |
88 | |
89 game_push(&state); | |
90 game_loop(); | |
91 } | |
92 | |
93 static void | |
94 quit(void) | |
95 { | |
96 window_finish(); | |
97 ui_finish(); | |
98 core_finish(); | |
99 } | |
100 | |
101 int | |
102 main(int argc, char **argv) | |
103 { | |
104 (void)argc; | |
105 (void)argv; | |
106 | |
107 init(); | |
108 run(); | |
109 quit(); | |
110 } | |
111 |