comparison libmlk-adventure/adventure/mapscene/mapscene.h @ 275:f89a53abb314

adventure: cleanup actions and prepare map scenes
author David Demelier <markand@malikania.fr>
date Sun, 13 Dec 2020 11:01:18 +0100
parents
children 08ab73b32832
comparison
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274:a9064c09dde6 275:f89a53abb314
1 /*
2 * mapscene.h -- map scene loader with actions
3 *
4 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
5 *
6 * Permission to use, copy, modify, and/or distribute this software for any
7 * purpose with or without fee is hereby granted, provided that the above
8 * copyright notice and this permission notice appear in all copies.
9 *
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
17 */
18
19 #ifndef MOLKO_ADVENTURE_MAPSCENE_MAPSCENE_H
20 #define MOLKO_ADVENTURE_MAPSCENE_MAPSCENE_H
21
22 struct map;
23
24 void
25 mapscene_load_action(struct map *, int, int, int, int, const char *);
26
27 void
28 mapscene_load(struct map *);
29
30 #endif /* !MOLKO_ADVENTURE_MAPSCENE_MAPSCENE_H */