Mercurial > molko
diff libmlk-rpg/rpg/tileset.h @ 292:08ab73b32832
misc: add extern "C" {} blocks for C++ friends
author | David Demelier <markand@malikania.fr> |
---|---|
date | Fri, 05 Mar 2021 10:08:09 +0100 |
parents | 71b3b7036de7 |
children | 196264679079 |
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--- a/libmlk-rpg/rpg/tileset.h Fri Jan 08 13:15:24 2021 +0100 +++ b/libmlk-rpg/rpg/tileset.h Fri Mar 05 10:08:09 2021 +0100 @@ -22,6 +22,8 @@ #include <stdbool.h> #include <stddef.h> +#include <core/core.h> + struct sprite; /** @@ -59,6 +61,8 @@ struct sprite *sprite; /*!< (+&) Sprite to generate the terrain. */ }; +CORE_BEGIN_DECLS + /** * Tells if the tileset is correctly initialized. * @@ -111,4 +115,6 @@ void tileset_draw(const struct tileset *ts, unsigned int r, unsigned int c, int x, int y); +CORE_END_DECLS + #endif /* !MOLKO_RPG_TILESET_H */