Mercurial > molko
diff libcore/core/game.h @ 207:133926e08d6e
examples: use game_loop for all
author | David Demelier <markand@malikania.fr> |
---|---|
date | Wed, 11 Nov 2020 16:09:43 +0100 |
parents | eb0a7ab71023 |
children |
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--- a/libcore/core/game.h Tue Nov 10 17:32:12 2020 +0100 +++ b/libcore/core/game.h Wed Nov 11 16:09:43 2020 +0100 @@ -87,6 +87,13 @@ game_draw(void); /** + * Start a game loop that calls game_handle, game_update and game_draw until + * game_quit has been called. + */ +void +game_loop(void); + +/** * Stop the game. * * This will effectively stop the current state but the main loop may continue