diff libmlk-adventure/adventure/state/splashscreen.h @ 259:16be1ad3ddba

adventure: start working on maps and teleport
author David Demelier <markand@malikania.fr>
date Sun, 06 Dec 2020 11:22:03 +0100
parents 71b3b7036de7
children a15f77eda9a4
line wrap: on
line diff
--- a/libmlk-adventure/adventure/state/splashscreen.h	Sat Dec 05 15:57:02 2020 +0100
+++ b/libmlk-adventure/adventure/state/splashscreen.h	Sun Dec 06 11:22:03 2020 +0100
@@ -19,24 +19,9 @@
 #ifndef MOLKO_ADVENTURE_STATE_SPLASHSCREEN_H
 #define MOLKO_ADVENTURE_STATE_SPLASHSCREEN_H
 
-/**
- * \file splashscreen.h
- * \brief Splash screen state.
- */
+struct state;
 
-/**
- * Create a state for showing a splashcreen.
- *
- * \pre state != NULL
- * \pre next != NULL
- * \param state the state to initialize
- * \param next the next state once it's finished
- * \post state->data is set internal data
- * \post state->draw is set
- * \post state->update is set
- * \post state->finish is set
- */
-void
-splashscreen_state(struct state *state, struct state *next);
+struct state *
+splashscreen_state_new(void);
 
 #endif /* !MOLKO_ADVENTURE_STATE_SPLASHSCREEN_H */